Locutus9956
Mongoose
Actually make that 3 ideas....
Locutus9956 said:Well looking at the numbers for all three polls, it seems that my point has been reasonably justified..
In as much as it was a fairly cunningly hidden point
Look at the numbers voting and it would seem to indicate that quite alot of people are judging B5Wars and claiming ACTA as the better game WITHOUT EVEN HAVING PLAYED B5WARS (or at least never really given it a chance).
OK so Im not saying the results are tottally skewed as this IS after all an ACTA forum and this is kind of what Id expect but I really would suggest people give B5Wars a go if they get the chance, it aint gonna replace ACTA as your regular game (it just takes too long) but its alot of fun and really nowhere NEAR as complex and scary as it may appear at first glance (and CERTAINLY nowhere near as complex as Starfleet Battles, to which it frankly has as much in common with as it does with Battletech...)
philogara said:fwiw: people I've played both games with have preferred B5W 4-1, but see the fun ACTA in getting a quick game (or two) in. None of them disliked either game.
rbax said:In B5Wars, 4 or 5 players would have spent the best part of a day having their units rolling to protect damaged sides and/or unmasking blocked weapons, seen their ships rendered unable to turn to port or starboard due to thruster damage, chosen to charge their heavy lasers in sustained mode instead of standard mode....etc.
msprange said:An important factor in the design philosophy of CTA - none of what you described above was seen in the TV show![]()
rbax said:4) The Ancients really wouldn't be fun to play against. I jump in and fire. You hit. No apparent damage. The ancient fires. You die. Do you want to play again?