Matt,
Is there some particular format or type of testing you want us to do? I don't want to just play a few games without some formal way to structure the testing, etc. Being as local players are few and far between, I don't have many opportunities to play, so I don't want to waste valuable time doing testing that isn't useful to you.
For example, to test escorts vs drones or plasmas:
Play say 3 ships attacking a target with plasmas, and have an escort ship between the enemy and target, resolve and report results.
Play say 3 ships attacking a target with plasmas, and have an escort ship on the far side of the target, resolve and report results.
Repeat the last sequence with some drone armed ships, resolve and report.
Use various escorts to see how they fare, especially the Phaser-G armed ones. Use them as defensive escorts, and try using them to over-run attacking ships instead of using them to defend with.
Or are you more looking for large fleet battles, with and with out escorts, resolve and report results?
Is there some particular format or type of testing you want us to do? I don't want to just play a few games without some formal way to structure the testing, etc. Being as local players are few and far between, I don't have many opportunities to play, so I don't want to waste valuable time doing testing that isn't useful to you.
For example, to test escorts vs drones or plasmas:
Play say 3 ships attacking a target with plasmas, and have an escort ship between the enemy and target, resolve and report results.
Play say 3 ships attacking a target with plasmas, and have an escort ship on the far side of the target, resolve and report results.
Repeat the last sequence with some drone armed ships, resolve and report.
Use various escorts to see how they fare, especially the Phaser-G armed ones. Use them as defensive escorts, and try using them to over-run attacking ships instead of using them to defend with.
Or are you more looking for large fleet battles, with and with out escorts, resolve and report results?