I wanted to start a thread where we can get all silly about the game. It's been far too serious around here lately.
I'll start:
I want to introduce a new weapon to ACTA:SF that is used by both the Kzinti and Lyrans, called the Catnip Torpedo. If it successfully hits the target, make a Crew Quality Check of 9. If if the target ships fails the check, it cannot conduct Special Actions for 1d6 turns, due to the crew being distracted and being "high" from the specially crafted Catnip fumes...
It was developed during one of the early Lyran/Kzinti wars, and despite being widely decried as a dastardly weapon of chemical warfare, it's use continues to this day. It can be surmised that both sides actually like being on the receiving end of the weapon, despite the havoc it can play on crew efficiency.
It may be fired one per turn from the ship's Probe launcher, or from Kzinti drone launchers (max use 4 times per ship per battle).

I'll start:
I want to introduce a new weapon to ACTA:SF that is used by both the Kzinti and Lyrans, called the Catnip Torpedo. If it successfully hits the target, make a Crew Quality Check of 9. If if the target ships fails the check, it cannot conduct Special Actions for 1d6 turns, due to the crew being distracted and being "high" from the specially crafted Catnip fumes...
It was developed during one of the early Lyran/Kzinti wars, and despite being widely decried as a dastardly weapon of chemical warfare, it's use continues to this day. It can be surmised that both sides actually like being on the receiving end of the weapon, despite the havoc it can play on crew efficiency.
It may be fired one per turn from the ship's Probe launcher, or from Kzinti drone launchers (max use 4 times per ship per battle).