rgrove0172
Mongoose
Does anyone else have a problem with the rapid healing rate of ability scores?
In a recent game an assassin managed to sneak in and plug a hulking Aesir character with a nasty poison, dropping his Constitution from 17 to 6. A couple hours later, bingo - hes up dancing. Ill admit I wasnt familar with the restoration rule when I plotted the assassin's attack, it was meant to keep the barbarian out of the fight that night. No dice, he took a nice nap and was fine.
Youd have thought being stricken like that would take several hours, maybe days to overcome.
Im considering, given the dark nature of the game, slowing the restoration of ability scores. Im thinking maybe the CON bonus per day of rest, halved if active. The Aesir would have been out of action for a day or so and slowed a day after that, back to normal in a few days.
What are your thoughts?
Or is this a factor of weak poison rules rather than ability healing?
In a recent game an assassin managed to sneak in and plug a hulking Aesir character with a nasty poison, dropping his Constitution from 17 to 6. A couple hours later, bingo - hes up dancing. Ill admit I wasnt familar with the restoration rule when I plotted the assassin's attack, it was meant to keep the barbarian out of the fight that night. No dice, he took a nice nap and was fine.
Youd have thought being stricken like that would take several hours, maybe days to overcome.
Im considering, given the dark nature of the game, slowing the restoration of ability scores. Im thinking maybe the CON bonus per day of rest, halved if active. The Aesir would have been out of action for a day or so and slowed a day after that, back to normal in a few days.
What are your thoughts?
Or is this a factor of weak poison rules rather than ability healing?