A List?

vladthemad

Mongoose
Matthew, any chance of perhaps starting a separate thread of what you have decided to change, something only readable by the rest of us? It'd be nice to have a place to see the flow of how you are taking our feedback. Currently we don't know if a topic is just dead, being taken into consideration, decided upon, or what. As an example, one of my first posts was about the dark pages and the chargen flowchart. It seems to be universally agreed that these need to be fixed, but there's no official word. If you had a thread (or maybe one in each section) to let us know what is being considered and what has been decided, We also all seem to agree that Ian Stead needs to be brought on as the main ship artist. *HINT HINT* ;)






*I am not affiliated with Ian Stead in anyway.
 
You could just do what they did on the D&D playtests and send out updated files periodically.

Incidentally, has anybody got round to actually playtesting it yet? I'll be doing some on Thursday this week, with my regular group, but it strikes me that we are still in the very early stages of a true playtest currently.
 
TrippyHippy said:
You could just do what they did on the D&D playtests and send out updated files periodically.

Incidentally, has anybody got round to actually playtesting it yet? I'll be doing some on Thursday this week, with my regular group, but it strikes me that we are still in the very early stages of a true playtest currently.

Not yet, it's hard to when I'm waiting on rule clarification on a number subjects, which is why I decided to ask for a list. I wanted to write up a ship combat example, but as I started to look at it I needed answers before I could do a good job of it. I have discussed a lot with my players, and most of my posts stem from those discussions. We'd prefer to have answers instead of making assumptions that may or may not be correct.
 
TrippyHippy said:
Incidentally, has anybody got round to actually playtesting it yet? I'll be doing some on Thursday this week, with my regular group, but it strikes me that we are still in the very early stages of a true playtest currently.
Ran a small skirmish and nothing popped out that has not already been brought up on this forum. Killed a Character though. Combat can still get critical quickly.
 
TrippyHippy said:
You could just do what they did on the D&D playtests and send out updated files periodically.

This is what we are planning - there will, however, be a document attached that explains all changes made (aside from typos and graphical tweaks).
 
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