8 War Point Annihilation - Narn vs Psi Corp

Greetings to all, I'm a newb so bear with me:

A friend and I will be engaging in a HUGE 8 War Pt battle to the death. I am playing the Narn, he is Psi Corp.

I will be bringing the following:

2 Bin'Tak
1 G'Quonth
2 G'Lan
1 Battle level station
4 Dag'Kar
2 G'Karith
2 Var'Nik (I'd bring more, but that's all I have)
4 Sho'Kar Scout
1 Ka'Toc
12 Sho'Kos Patrol Cutter


I'm not sure of his fleet, but he will have at least 2 Poseidon, 2 Omegas, and a slew of other stuff.

So, my thinking is: if I play this right - he doesn't stand a chance.

Thoughts?
 
Psi Corps is one of the most powerful fleets out there. They have access to advanced EA, they have some of the best fighters out there (which is just Auroras crewed with Psychic Crew, which makes them near unbeatable in dogfights and AF), access to stealth and shadow technology, they have +1 CQ, and fairly fast ships as well.

Dark Angel
 
I'm pretty sure that the Psi Corps will decimate you. That doesn't exactly look like 8 War points, particularly if you have an Admiral on one of the War vessels....
 
Kakkarotto_san said:
Greetings to all, I'm a newb so bear with me:

A friend and I will be engaging in a HUGE 8 War Pt battle to the death. I am playing the Narn, he is Psi Corp.

I will be bringing the following:

2 Bin'Tak
1 G'Quonth
2 G'Lan
1 Battle level station
4 Dag'Kar
2 G'Karith
2 Var'Nik (I'd bring more, but that's all I have)
4 Sho'Kar Scout
1 Ka'Toc
12 Sho'Kos Patrol Cutter


I'm not sure of his fleet, but he will have at least 2 Poseidon, 2 Omegas, and a slew of other stuff.

So, my thinking is: if I play this right - he doesn't stand a chance.

Thoughts?

Normally I wouldn't suggest so many Sho'Kars, but since you're playing PsiCorps, its probably an effective investment.

The Ka'Toc seems out of place; what's the point of it, or is it the only model you have at that priority level?

From personal experience (My 'primary' opponent plays Narn) I've found that Thentus Frigates and G'Vrahn Fast Cruisers are painfully effective at their roles -- You might want to find a way to fit them into the fleet, -especially- in place of the Sho'Kos Patrol Cutters.

My suggestion: Drop the G'Quonth and 2 G'lans and take 2 G'Vrahns instead. Personally, I'd even dump the Bin'Taks for another 2 G'Vrahns, but the Bin'Taks are a solid enough choice to stand on their own (As in, if you like the Bin'Taks, keep em, though 4 45 inch 8 AD ap,sl,td emines from 4 G'Vrahns is a recipe for complete devastation). Oh, and the G'Vrahns give you command +2, so you can win that initiative roll better, not to mention carrying 5 Frazi's each, to give you interceptors or another anti-fighter screen (As if you need more AF between the two G'Kariths).

Drop the Ka'Toc and the Sho'Kos and take 8 Thentus instead. They're faster, more manuverable, you have nearly the same numbers to serve as init sinks, and they have way more beam weapons to cause havoc.
 
Oooh, didn't know that >.>

Welllll.

Probably 2 G'Quonth and 2 Bin'Taks then. I've found that the G'Quan based hulls leave alot to be desired, especially the Battle-priority ones. The G'lan Mag Cruiser, while having good weapons, has no range and no speed, and the G'Quan Heavy Cruiser loses a good portion of its firepower in one shot. The G'Quonth, at least, has way more firepower, so it is a roughly even choice between it and the Bin'Taks.
 
A typical 8 FAP War Psi Corps fleet (not set in 2261 - no Shadow Omegas) would be:

1 x Nemesis
4 x Hunter
6 x Mothership
2 x Fighter Carrier
4 x Shadowcloak
1 x Poseidon
1 x Omega
1 x Explorer
2 x Chronos
 
Kakkarotto_san said:
I'm not sure of his fleet, but he will have at least 2 Poseidon, 2 Omegas, and a slew of other stuff.

Just for note, 2 Poseidons and 2 Omegas would be 3 FAP at a War level and Psi Corps are only allowed 2 FAP worth of EA. If he's running this then he's already breaking rules. Just thought you should know...
 
SylvrDragon said:
Could be 2 Poseidons, or 1 Poseidon and 2 Omegas as well. The Poseidon and all 3 Omega variants are available in 2260.

He means the Nemesis, Shadowcloaks, and Chronii (Chronos) me thinks. All have service dates post 2260.

Oh, and the Shadow Omega-class Advanced Destroyer has a service date of 2261 only, so its out too.
 
GhostRecon said:
SylvrDragon said:
Could be 2 Poseidons, or 1 Poseidon and 2 Omegas as well. The Poseidon and all 3 Omega variants are available in 2260.

He means the Nemesis, Shadowcloaks, and Chronii (Chronos) me thinks. All have service dates post 2260.

Oh, and the Shadow Omega-class Advanced Destroyer has a service date of 2261 only, so its out too.

I know. I simply stated that the ships I was referencing to are available. Though I am familiar with the Psi Corps, especially since they now have the Nemesis that I once had, I decided it best to refrain from commenting further. I'm an EA player that knows the EA well and so I limited my comments to my area of knowledge.
 
I do hate the limit on the Shadow Omega, we have no reason to limit it to 2261 only at this point. We have made it a staple of a fleet, build an entire organized splinter organization capable of building secret warships. The idea that they cannot upgrade other omegas, or build more of similar design, seems absurd. If they can make the hunter they can make a shadow omega or upgrade a defecting one.

of course I don't like playing with dates generally as it means we have to invalidate whole fleets folks have spent real money on, but that's just me. If we're all using counters I could care less.

Ripple
 
If you're playing in 2260 then aside from using lots of fighter wings, the Psi Corps fleet will look something like this:

22 x Mothership
4 x Fighter Carrier
1 x Poseidon
1 x Omega
1 x Explorer
2 x Chronos

Not a particularly exciting fleet I have to admit.
 
Ripple said:
I do hate the limit on the Shadow Omega, we have no reason to limit it to 2261 only at this point. We have made it a staple of a fleet, build an entire organized splinter organization capable of building secret warships. The idea that they cannot upgrade other omegas, or build more of similar design, seems absurd. If they can make the hunter they can make a shadow omega or upgrade a defecting one.

of course I don't like playing with dates generally as it means we have to invalidate whole fleets folks have spent real money on, but that's just me. If we're all using counters I could care less.

Ripple

have to agree with this.

as for triggys fleet - wow that could take anything, mainly due to the mothership being a hugely broken raid ship (try comparing it to standard earth ship at raid the hyperion and you will see what i mean).
 
The hyperion is still pretty good. Its hull 5, moves twice as fast and gets 2 turns. the hyperion would tear it up if it gets past the stealth, which isnt super high.
 
the hyperion has 12" less range for only 4" more move which means it will get raped before it even gets the chance to break stealth. the hyperion has 10 less damage, ok the mothership is hull 4 but against the main gun which is beam that makes no differance.
mothership has CQ5 compared to hyperions CQ4 which means easier come abouts etc, plus the mothership can strip SAs from the hyperion with psychic crew.
mothership carries 4 of the totally broken black omegas versus the one starfury of the hyperion.
mothership has better defences in AF6 and int 4 compared to the hyperions AF2 and int 2.
mothership has AJE for jump point bombs or coming out of hyperspace accurately.
then on top of all this the mothership has stealth 4, which means until the hyperion gets within 8" it will not even be able to fire on it half the time.
 
Back
Top