5 point War with a twist...

ATN082268

Mongoose
Today and probably in the future, I'll be using 5 point War forces in our ACTA scenarios. Until the FAP officially changes, swarm fleets will still be a potential issue. I don't think it takes any special skill to pick skads of ships and it bogs down the game. So on a personal level, I am trying to resist using swarm fleets but want to be prepared if one is used against me. What 5 point War force would you pick if you had to pick an Armageddon level ship and your opponent might use a swarm fleet?

Sincerely,

Andrew Norris
 
Rather than specifying a whole fleet, I'm going to just look at your choices of Armageddon level ships and use that as the basis from which to pick your fleet.

If it were me, and I was worried about swarms, I'd go for either:

Adira - most typical swarms are AD light per ship, making GEGs incredibly useful against them. The matter and ion cannons can thin out swarms very quickly.
Amu - Again, as per above, using the GEG and pulse cannons - plus, you can carry your own swarm.
Victory - since many swarms have few beams, interceptors are your friend. That, and 20 AD turret, can can make short work of a swarm.
Brivoki- outside choice this one, mostly due to good shields and hopefully decent recharge rolls.

The order I've given them above is probably the order I'd take them in, though it's close between the Adira and the Amu.

Just my opinion of course.

Regards,

Dave
 
Adira is pretty much the only Arma level ship I'd use against a swarm. You'll still get critted to death, though.
 
Adira and Amu for the GEGs and all round firepower.
wouldnt use a victory due to the low AD not really being effected too much by AA and its very much a ship for taking on 1 enemy at a time.
possibly Ka'Bin'Tak as it has good all round firepower, only problem is lack of defenses.
 
If you really want to try to take a stand against a massive stack and still have a shot at winning, it's the 2 Amu stack.

Fit one Dra'Vash and Raiders (to handle those that overfly you) inside, and back it up with one more Dra'Vash. Against Minbari, you'll want a couple+ scouts.

The crits are still very scary, but you should have access to All Hands on Deck most of the time to help deal with the flood. You'll have massive bombardment range, with 3 8-die range 25 Precise Beam systems. That's 76.4:81.6 at range 25.

Be careful of the heavy Minbari fleet with this --- Stealth is more powerful than your GEG with this type of fleet, and the Fusions and Nials means that he outguns and outranges you significantly.
 
hows he get 3x 8AD beams at range 25? only 2 war cruisers. the amus range is 20, when combined with its slow speed can make getting into range difficult sometimes.
 
Got to back the Narn for this. The Ka'Bin'Tak might not have the active defenses but give it support and it's got more than enough hits to take the damage. Narn could also field a decent swarm fleet to back it up with the remaining 3 war points.

Fleet would be
Ka'Bin'Tak
3 Sho'Kar 3 T'Rakk 2 Ka'Tok
2 G'Quan (It's a Narn fleet. Its got to have at least one G'Quan)
3 Dag'Kar 8 Sho'Kov (4 twofers)

Sho'Kars are nasty for a scout. they should be able to handle 1 or 2 ships in a swarm fleet.

Dag'Kars and Sho'Kovs force the enemy to close with them or be bombarded. KBT and G'Quans can then use their gun batteries to full effect.
 
inq101 said:
2 G'Quan (It's a Narn fleet. Its got to have at least one G'Quan)

Yes, it should but if I was playing with being competitive in mind, rather than flavour, I wouldn't spend a War point on 2 G'Quans, and would take 2 Var'Nics and 2 Dag'Kars instead.

Hopefully, P&P will "correct" this! :)

Regards,

Dave
 
So on a personal level, I am trying to resist using swarm fleets but want to be prepared if one is used against me. What 5 point War force would you pick if you had to pick an Armageddon level ship and your opponent might use a swarm fleet?

As noted, the Adira is a good anti-swarm ship as the GEG cuts out a lot of light weapons.

The Amu strikes me as basically cheating - once you say you 'don't want a swarm fleet', picking a swarm-carrier is doing exactly that, whatever people say.

One of the best anti-swarm weapons out there is the mine - which means that the Ka'Bin'Tak is an obvious one. That said, there's no need for the Armageddon ship to be the one packing the mines. One of the best 'pest control' ship in the game (for dealing with lightly armoured swarms) is the Takata mine cruiser - it also does sterling double duty against fighters thanks to having four seperate mines instead of one big one.

The brivoki's partial immunity to criticals (aka shields) is quite nice, too, and you have the graviton guns for taking down the big guys (avioki main guns are a lot, lot scarier than many people give them credit for)

That'd make your armageddon choice a Brivoki - and I'd suggest an admiral as armageddon-priority ships actually make admirals sort of worthwhile... +1 cq is nice for critical hit repair, along with using gravetic shifters and pulling off scramble, scramble and CAF, whilst +2 initiative makes up for the lack of a command bonus, and leaves you with a choice to spare.


That leaves 2 war points and 1 battle point - some haltonas are seriously well gunned for their size, and Haliks are nice brawlers and escorts to boot.


Brivoki advanced warship

Admiral (aboard Brivoki)
Avioki heavy cruiser

Takata mine cruiser

Haltona Frigate
Haltona Frigate
Halik Frigate
Halik Frigate

Gives you a thoroughbred beam-team (more than capable of shooting up capital ships if need be), supported by two escort flak frigates and a long range bug stomper for swarm guttage.
 
Don't Know what you consider a swarm fleet, but I would suggest (and acknowledge that it might be cheese):

5 Points:
1) G'Vrahn (Sqadron 1)
2) G'Vrahn (Sqadron 1)
3) G'Vrahn (Sqadron 1)
4) Dag'Kar (Sqadron 2); Dag'Kar (Sqadron 2); Dag'Kar (Sqadron 2); Thentus (Sqadron 4); Thentus (Sqadron 4)
5) Dag'Kar (Sqadron 3); Dag'Kar (Sqadron 3); Dag'Kar (Sqadron 3); Thentus (Sqadron 4); So'Kov; So'Kov; So'Kov; So'Kov.
17 Ships, 8 Initiative units.

Swarms tend not to last long agaisnt EMines.

Antoher Option I have used w/ sucess is:

1) Sharlin (Squadron 1)
2) Sharlin (Squadron 1)
3) Sharlin (Squadron 1)
4) Morshin, Ashinta, Ashinta
4) Morshin, Ashinta, Ashinta

Enemy Fighters--What Fighters?

Edit--Sorry Missed the Armageddon Restriction--in which case I agree that the Adira and Amu are necessary)
 
I want to thank everyone for their advice. I'll try and put it to good use. My opponent and I have agreed to use a minimum of 10 ships and a maximum of 15 ships in our 5 point war annihilation scenarios.

Sincerely,

Andrew Norris
 
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