I have a game this Friday in which we will be test the Space Station rules and the new Gaim listings. it is a 5 point Battle - Call to Arms. I am taking the following
4 Haltona
2 Halik
2 Brokadoes
1 Battle Station with the following:
1 Armor Module
1 Habitation Module
1 Point Defense Module
2 Graviton Beam Modules
2 Hanger Modules
1 Graviton Pulsar Module
Hull 5
Troops 30
Anti-Fighter 6
Immobile
Inteceptors 10
Space Station
Carrier 10
Damage 390/195/80
10 Falkosi
Gravition Beam 27", 6AD, Beam, Double Damage, Slow Loading
Graviton Beam 27" , 6AD, Beam, Double Damage, Slow-Loading
Graviton Pulsar 18", 5AD, AP
Does the Station look good enough? If not what should I change? The reason the Haltona and Brokadoes is this gives me the Fleet Carrier and Command bonus so I do not have to take 3 HArdpoints for a Command Module. Since the Gaim have Inteceptors like crazy, no sense is taking anything without Beams. I figure I can use Intensive Defense Fire on the Halik and double the Anti-Fighter to 16, that should help out wit the defense of the Haltonas.
I am planning on putting the station to the far side of the setup zone and squadron 2 Haltonas with a Halik to the other side. I hope to force the Gaim into a killing Zone in the center. The Brokadoes will stay clos to the station and unload the fighters when the Giam fighters get within fighting range. Then the Brokadoes can bue cut loose to use their powerfull 2AD beam!
What do you think? Remember this is only a test!
Tom
4 Haltona
2 Halik
2 Brokadoes
1 Battle Station with the following:
1 Armor Module
1 Habitation Module
1 Point Defense Module
2 Graviton Beam Modules
2 Hanger Modules
1 Graviton Pulsar Module
Hull 5
Troops 30
Anti-Fighter 6
Immobile
Inteceptors 10
Space Station
Carrier 10
Damage 390/195/80
10 Falkosi
Gravition Beam 27", 6AD, Beam, Double Damage, Slow Loading
Graviton Beam 27" , 6AD, Beam, Double Damage, Slow-Loading
Graviton Pulsar 18", 5AD, AP
Does the Station look good enough? If not what should I change? The reason the Haltona and Brokadoes is this gives me the Fleet Carrier and Command bonus so I do not have to take 3 HArdpoints for a Command Module. Since the Gaim have Inteceptors like crazy, no sense is taking anything without Beams. I figure I can use Intensive Defense Fire on the Halik and double the Anti-Fighter to 16, that should help out wit the defense of the Haltonas.
I am planning on putting the station to the far side of the setup zone and squadron 2 Haltonas with a Halik to the other side. I hope to force the Gaim into a killing Zone in the center. The Brokadoes will stay clos to the station and unload the fighters when the Giam fighters get within fighting range. Then the Brokadoes can bue cut loose to use their powerfull 2AD beam!
What do you think? Remember this is only a test!
Tom