2nd ed EA

BenS

Mongoose
So I've gotten my hands on the Early Earth lists. And Going through the Nova I saw that the AD has been dropped for most of its guns but rather then being TL or 1/2AD Beam AP. All the guns are just AP Double Damage.

I was wondering what others thought of this. Personally having only fought two battles with Nova's one where they died horribly and another where they blew holes left, right and centre. They died with the AP/Bean while the game they blew ships apart was with the TL.

I'm so far viewing the lower AD, AP/DD as a nice move (AD is 6 FA and 8 on the sides). As it still shows strength without making the Nova crazy powerful for its class- RAID.

I'm actually really looking forward to using these ships when before I was a fan of the Hypion (which appears to have been downgraded).

Eitherway I like the way EA 1st phase has moved.

I also really like the Orestes System Monitor. I know for most Battle classes its onot great and I know its slow and lumbering. But it can now pack a mean punch, something needed in EA. From what I've seen we need some ships other then Skirmish/Raid level ones and the Orestes fills a nice slot for a stubborn ship. I believe the words "Slow and Steady wins the race" goes well with this ship, and EA in general.

Getting back to the core. I'm just exited to see the new rules and looking forward to playing games with them and painting up my fleet.

I'm thinking a predominantly red colour scheme as they're ships funded/owned by the Russian Corporation. I'm going to go research WWII Russian ships based on class as well to name my Cutters and Hyperions etc.

Thinking Tethyes and Hermes = patrol boats, Olympus and Artemis = destroyers, Hyperions = frigates, Novas = Light Cruisers, Orestes = Cruiser.

Something like that. I'm gonna have fun with the fleet either way and make sure you all know about it =P
 
Try http://www.warshipsww2.eu/staty.php?language=E for ship names. Fantastic resource for VaS as well.
 
Have they reverted the Hyperion back to its SFOS stats or something ?
It got a slight improvement in hits with Armageddon. And are the later Hyperions changed too or is it just the Early Years ones ?
 
Iain McGhee said:
Have they reverted the Hyperion back to its SFOS stats or something ?
It got a slight improvement in hits with Armageddon. And are the later Hyperions changed too or is it just the Early Years ones ?

The Hyperion they list in the Rulebook lost some AD on the front, and added some AD to the sides. But only the front weapons (and the boresight aft weapon) have special traits.

-Ken
 
Makes sense when you look at the turret positions I suppose, you'd only have 2 or 3 able to shoot forwards or aft at a particular target (on a flat plane at any rate) and up to 4 firing sideways. Not counting the conning tower turrets which I think are AF positions anyway.
 
It also lost the Medium Plasma Cannon- at least in the stats I've got.

I've got Armegeddon around but can't find it so I'll use SFOS 1e.

Hyperion 1e: 24/6 damange, 30/6 crew
Heavy laser Cannon 18 B 4AD BeaM, DD, SAP
Heavy laster Cannon 18 B(a) 2AD Beam, DD, SAP
Medium Pulse Cannons 10 All arcs 6AD
Medium Plasma Cannon 8 F 4AD AP, TL

Hyperion 2e: 28/6 damange, 32/6 crew
Heavy Laser Cannon B 4AD Beam DD
Heavy Laser Cannon B(a) 2AD Beam DD
Plasma Cannon 8 F 4AD AP, TL
Plasma Cannon 8 A 2AD AP
Plasma Cannon 8 P/S 6AD AP

Nova 1e 36/9 damage 45/12 crew
Laser/Pulse Array 12 F/A 8AD TL*
Laser/Pulse Array 12 P/S 12AD TL*

or 1/2 AD with AP and Beam but no TL

Nova 2e: 36/9 damange 45/12 crew
Heavy Plasma Cannon 12 F 6AD AP DD
Heavy Plasma Cannon 12 A 4AD AP DD
Heavy Plasma Cannon 12 P/S 8AD AP DD

So no longer TL or Beam but always AD and double damage. Lower AD though.
 
Going by the weapons fit, I'd think that's just the (Very) Early Years Hyperion. The later ones should have Pulse Cannons, refitted just after the Dilgar War (or possibly in the last year of it, donated by the League).
 
Well that would be a bit odd, none of the League races use Pulse Cannon...

Old AoG fluff was that Pulse Cannon were developed from Dilgar Pulsars...


Nick
 
Well there is the PULSE Cruiser variant

Heavy Pulse Cannons 10AD F and 6AD A with TL
Medium Pulse Cannons 4F 2A 8S/P
Plasma cannon F 4AD AP/TL

So there are pulse cannons around which would make it weird not to have any on the Regular one. That said I don't have the blurbs so it may be explained in the definitions.
 
Ah but that's the problem with the Early EA fleet, it covers everything up until the end of the Earth-Minbari War by which time the Pulse Cannon was in wide scale service. I think the list suffers (fluff wise at least) from covering too large a space of time compared to the the other two lists.

Early EA: Roughly 2200 - 2250 (50 years)
Third Age: Roughly 2251 - 2267 (16 years)
Crusade: 2268 - 2270's (12 years)


Nick
 
Yes that would be stretching things a little too far.

Perhaps if you're representing a E-M War era fleet (from a Fluff point of view) you could claim that the Pulse variant becmae standard until the lack of lasers was found a problem and the Third Age model appeared.

Or maybe just house rule the Third Age model as the standard by then...

If the Fluff doesn't matter to you then the name of the weapon probably doesn't either and you do gain AP on all those plasma cannons...


Nick
 
Well it also depends on time line as well. Not seeing 3rd age if the Hyperions are different then seeing the service record would be interesting to see if the 3rd age Hyperions overlap with a significant portion of the 1st age human fleet.
 
I think going back to one EA list would definitely be a good thing.
Most of the other fleets Minbarie for instance use ships that started their service around 1995 and are still in service in crusade.
I really don't understand why the EA should abandon successful ship designs without a proper replacement? :shock:
I always thought that if EA had to deal with 3 lists for the different ages then all other races should be splittet too.
 
captainsmirk said:
Well that would be a bit odd, none of the League races use Pulse Cannon...

Old AoG fluff was that Pulse Cannon were developed from Dilgar Pulsars...


Nick

Think the Mongoose fluff had them developed from League tech, although the names of the League stuff may vary (Abbai and Markab I think). Have to go back and check but wherever the source of the technology, it came into service at the same time.
 
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