l've got the 'Traveller Core Rulebook' and the 'Marches Adventure 1: High and Dry' but I can't find in either an example of an NPC stat block. I'm working on some adventures that might make it onto TAS at some point, so I'm very interested to see what the standard stat block layout for NPCs is. Are they treated like animal stat block layouts?
Does perhaps 'Reach Adventure 2: Theories of Everything' have an example of an NPC stat block?
-- Stan
Does perhaps 'Reach Adventure 2: Theories of Everything' have an example of an NPC stat block?
-- Stan