you guys are too late
Personally, I'd make it a civilian ship. Despite it's obvious military connections, this would prevent it's use in virtually any non-specific scenario.Burger said:It shouldn't be the kind of ship you see in a normal fleet, the way to enforce this is to make it underpowered (not useless, but a worse choice than others). It should be used for specific scenarios only.
Wulf Corbett said:Personally, I'd make it a civilian ship. Despite it's obvious military connections, this would prevent it's use in virtually any non-specific scenario.Burger said:It shouldn't be the kind of ship you see in a normal fleet, the way to enforce this is to make it underpowered (not useless, but a worse choice than others). It should be used for specific scenarios only.
Wulf
Alexb83 said:The unlimited range scout thing definately needs looking at - either removing it entirely or giving it out to more fluff-wise deserving ships like Shadow/Vorlon ships, or Drakh and Minbari.
Alexb83 said:...Going along these lines, the Sharlin encountered by the Prometheus in In the Beggining had sensors strong enough to disrupt their jump drives. Can't this be argued as far better than typical EA sensors? Heck, you could even stat it as a weapon to disrupt EA jump point traits![]()