Tarkin said:What's the new ETA for French Arm Adventures?
On my desk to get through now - you will likely see Tools for Frontier Living first, though. We'll see how it goes, but expect either or both before Gen Con.
Tarkin said:What's the new ETA for French Arm Adventures?
kustenjaeger said:Is there an intention to create an errata sheet? Currently in my read through I've mainly come across editing irritations (many of which are mentioned in the errata thread).
Captain Jonah said:Crewing levels seem a bit, erm, over staffed for the small smaller ships. 10 or so crew for a 100Dton scout or 200Dton trader. I am presuming that for your smaller player type ships and anything on the frontiers you need those positions filled rather than the chairs filled.
So a Pilot who can navigate covers two roles, a navigator who can do sensors and comms can cover those roles and you can shrink the bridge crew down to half the number.
Strithe said:I'm sure it would be breaking some regulation if there's something analogous to the FAA at the local starport.
Strithe said:Captain Jonah said:Crewing levels seem a bit, erm, over staffed for the small smaller ships. 10 or so crew for a 100Dton scout or 200Dton trader. I am presuming that for your smaller player type ships and anything on the frontiers you need those positions filled rather than the chairs filled.
So a Pilot who can navigate covers two roles, a navigator who can do sensors and comms can cover those roles and you can shrink the bridge crew down to half the number.
Keep in mind that the staffing levels for bridge crew are for multiple shifts (page 205). I imagine it's "regulation" to have the extra crew. The Thorez class courier has a full crew of 12 bridge crew, but there are only 5 bridge stations on the deck plan. I'd say it's not inconceivable that you could run the ship with only 2 crew (pilot / navigator and sensors / comms / engineer), although if things get busy (such as landing or docking) I'd say there should be a negative DM for multitasking. I'm sure it would be breaking some regulation if there's something analogous to the FAA at the local starport.
Captain Jonah said:Strithe said:Captain Jonah said:Crewing levels seem a bit, erm, over staffed for the small smaller ships. 10 or so crew for a 100Dton scout or 200Dton trader. I am presuming that for your smaller player type ships and anything on the frontiers you need those positions filled rather than the chairs filled.
So a Pilot who can navigate covers two roles, a navigator who can do sensors and comms can cover those roles and you can shrink the bridge crew down to half the number.
Keep in mind that the staffing levels for bridge crew are for multiple shifts (page 205). I imagine it's "regulation" to have the extra crew. The Thorez class courier has a full crew of 12 bridge crew, but there are only 5 bridge stations on the deck plan. I'd say it's not inconceivable that you could run the ship with only 2 crew (pilot / navigator and sensors / comms / engineer), although if things get busy (such as landing or docking) I'd say there should be a negative DM for multitasking. I'm sure it would be breaking some regulation if there's something analogous to the FAA at the local starport.
Which is sort of my point. A non comercial ship (so a traveller ship or one that stays in the frontier to avoid all those annoying rules) needs a main shift bridge crew of 7, two other bridge shifts of 2 each, three engineers for the power plant (page 206), a Steward for up to 10 passengers (though it doesn't say you need a steward so one can cover the crew and a few passengers). The Thorez doesn't have turrets but would need another one or two gunners as well if it were armed. So that is a 200Dton ship, roughly a Far trader but needing 15+ crew.
A 100Dton scout would have the same crew requirements, a 1000Dton ship would have the same crew requirements. Heck the Anjou 2000Dton cargo hauler has a crew of 21 of which 4 are cargo handlers so the ships crew is 17.
I see the situation where Core world ships have these huge crews but as soon as you enter the “Arms” and the frontiers it’s a case of sod the rules and have just as many crew as you need to handle to systems.
AndrewW said:Strithe said:I'm sure it would be breaking some regulation if there's something analogous to the FAA at the local starport.
Interstellar Space Authority?
Strithe said:The US Space Shuttle program carried 5-7 crew on most missions.
Colin said:Listed crew requirements are regulation crew. In theory, one sufficiently skilled person could cover all positions on a Thorez, but it would likely be a bad idea. Commercial ships are supposed to run with a full watch at all times, and bridge crew requirements are largely irrelevant of ship sizes.
Unless the French and German bureaucracies change considerablyCaptain Jonah said:I think phrases such as “should”, “supposed to” and “regulation” will be out the airlock as soon as you leave the core. The arms and the frontier, where I expect to find players running ships, will be very much as many or as few as we absolutely need ...
rust said:Unless the French and German bureaucracies change considerablyCaptain Jonah said:I think phrases such as “should”, “supposed to” and “regulation” will be out the airlock as soon as you leave the core. The arms and the frontier, where I expect to find players running ships, will be very much as many or as few as we absolutely need ...
until 2300, their colonial administrations will ensure that all regula-
tions are adhered to, with very high fines for anyone who believes
that regulations can be ignored just because the capital is far away
and that colonial bureaucrats are lazy or powerless ... :wink:
rust said:Unless the French and German bureaucracies change considerably
until 2300, their colonial administrations will ensure that all regula-
tions are adhered to, with very high fines for anyone who believes
that regulations can be ignored just because the capital is far away
and that colonial bureaucrats are lazy or powerless ... :wink:
Possible, but only if the bribe is higher than the fineCaptain Jonah said:Cough Bribe Cough
IanBruntlett said:rust said:Unless the French and German bureaucracies change considerably
until 2300, their colonial administrations will ensure that all regula-
tions are adhered to, with very high fines for anyone who believes
that regulations can be ignored just because the capital is far away
and that colonial bureaucrats are lazy or powerless ... :wink:
Before I post anything about racial stereotypes about the British, French and German races, I'm posting this question to ask: do I either 1) go ahead and post anyway or 2) be discrete and not mention anything?
Captain Jonah said:IanBruntlett said:Before I post anything about racial stereotypes about the British, French and German races, I'm posting this question to ask: do I either 1) go ahead and post anyway or 2) be discrete and not mention anything?
As long as it is humorous and not insulting or racist.