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One thing I couldn't find anywhere in character creation, was whether pensions are paid after your PC has left its fifth career term onwards. Anybody care to enlighten us?
Lemnoc said:I know it is a matter of flavor and YTMMV. I just feel that 1) the race to the stars lends itself to Unified effort, not Balkanized effort and 2) being a colonial several light years from Terra would tend to file some of the hardest edges off Terran nationalism. I don't think it is a complete accident, for example, the New World breakaway colonies drafted noninterference doctrines. Just saying.
Now that's a review.Mikko Leho said:
Strithe said:Like the space race in the 1960's was unified?
I think it makes sense given the technological assumptions of the setting and the background. It's not like you need a city-sized generation ship to get to the stars in 2300AD. While the starships are pricey enough that fully independent ships are rare, they don't seem relatively much more expensive than modern ocean-going ships.
Lemnoc said:Strithe said:Like the space race in the 1960's was unified?
Took Superpowers bankrupting themselves in an arms race to achieve, so—yes—a powerful oligarchical investment. At the same time, these factors are arguably the underpinnings of GDW's Twilight apocalypse in the '80s—an era that seemed unstable by arms race coupled with the incoherent collapse of the Soviet state. It all seemed very apocalyptic at the time....
I think it makes sense given the technological assumptions of the setting and the background. It's not like you need a city-sized generation ship to get to the stars in 2300AD. While the starships are pricey enough that fully independent ships are rare, they don't seem relatively much more expensive than modern ocean-going ships.
Well, again, ocean-going ships are an investment only the cream of nations can afford.
Captain Jonah said:Lemnoc said:Strithe said:Like the space race in the 1960's was unified?
Took Superpowers bankrupting themselves in an arms race to achieve, so—yes—a powerful oligarchical investment. At the same time, these factors are arguably the underpinnings of GDW's Twilight apocalypse in the '80s—an era that seemed unstable by arms race coupled with the incoherent collapse of the Soviet state. It all seemed very apocalyptic at the time....
I think it makes sense given the technological assumptions of the setting and the background. It's not like you need a city-sized generation ship to get to the stars in 2300AD. While the starships are pricey enough that fully independent ships are rare, they don't seem relatively much more expensive than modern ocean-going ships.
Well, again, ocean-going ships are an investment only the cream of nations can afford.
Not at all. A quick check of small to medium sized cargo ships for sale reveals a number of second or third user ocean going ships cheaply. 80m cargo haulers in the 200,000 Euro range
A Russian built 100m cargo hauler, 5,000 cubic metres of cargo split between two holds (357Dtons), a bargain at 1 million US.
A Ukraine built bulk/grain hauler. 2833 cubic metres (202Dtons) cargo. Yours for 350,000 US. That’s cheaper than many houses these days. Yes its 30 odd years old but what the heck, its a functioning deep water cargo ship.
These are ocean going ships but hardly so expensive that only the cream of nations can afford.
Something to look at with ships, there will be far more "Old" ships around than modern ones. The latest generation technology will supplant the last generation stuff but all those still working but not quite as good ships are still there.
Look around and you will find ships from the very first designs onwards still around somewhere. That is where you will be finding the small companies and the independents. They don't have the money to buy new but third hand should be affordable.
Strithe said:As far as the decline of nationalism, it's addressed in the new book (and was addressed in 2320). Even in the original setting the big foundations & corporations had just as much (if not more influence) on some of the colony worlds. In all versions I always got the distinct impression that the only thing that keeps the frontier worlds unified with the Core is their lack of heavy industry, particularly in starship construction. In fact, you could develop a meta-plot involving various corporate, intelligence agency, & regulatory maneuvers by the the Core to prevent the Frontier worlds from building an industrial base & cutting off markets for finished goods (and a place to dump troublesome social misfits).
Iron Warrior. said:I may get the 2300 sourcebook, but if I do it will be to convert it over to another system. I simply like the system I use and really don't want to flip over to a whole new system.
So would it be very hard to use the 2300 sourcebook as a guide to creatingthe setting with a 3d6 system like gurps?
kafka said:Although, I found that MgT and Colin rendition was brilliant...http://www.rpg.net/reviews/archive/15/15549.phtml
Colin said:I take full responsibility for the 4 instances where D20 rules wormed their way in.
As for the Kaefer/Kafer/Kaafer issue, it is consistently spelled Kaefer throughout most of the book. "Kafer" appears twice, and "Kaafer" appears once.
Iron Warrior. said:I may get the 2300 sourcebook, but if I do it will be to convert it over to another system. I simply like the system I use and really don't want to flip over to a whole new system.
So would it be very hard to use the 2300 sourcebook as a guide to creatingthe setting with a 3d6 system like gurps?