Reynard
Emperor Mongoose
Quite a few topics of late got me thinking about the lowest end of the starship line, the 100 tonner. I had to go through all my books; Core, Traders and Gunboats, Merchants and Cruisers, Fighting ships, High Guard, Scouts and Merchant Prince and found eight in that size class and most are part of the scout service. I assume 200+ tons is easier for ships bearing 4-6 players. Still, a big universe should have the enterprising finding roles for such ships. It could also be an idea for solo adventures without resorting to a scout ship.
Could there be a need for one or two person vessels? Could a small and less expensive ship go where other ships won't? Stripping down the ship to a basic design, one Jump 2, 2G for 4 weeks, one state room, computer 1bis, standard electronics, single turret, Jump control/2, Maneuver/2, Library and there's about 45 tons to play with. Yes, I did not include a fuel purifier.
How about some interesting designs and what their functions are. Use Core, High Guard Trillion Credit Squadron, Scout and Merchant Prince for starship components. Remember, these are starships not spacecraft.
Could there be a need for one or two person vessels? Could a small and less expensive ship go where other ships won't? Stripping down the ship to a basic design, one Jump 2, 2G for 4 weeks, one state room, computer 1bis, standard electronics, single turret, Jump control/2, Maneuver/2, Library and there's about 45 tons to play with. Yes, I did not include a fuel purifier.
How about some interesting designs and what their functions are. Use Core, High Guard Trillion Credit Squadron, Scout and Merchant Prince for starship components. Remember, these are starships not spacecraft.