10 point battle campaign

Ants1977

Mongoose
Hi, me and a few friends are soon to be starting a B5 campaign. we will be hopefully using 10 point battle fleets. We are all new to ACTA, I will be Earth Alliance crusade era. it would be very helpfull if you guys could give me some tips what to have in my fleet.

Ants
 
right then,

Warlock 2 points. A fine warship, one of the best their is
Omega 1 point. Solid battleship with good fighter support
Apollo 1 point. Long range support ship
2 Delphi 1 point. great scout, essential for facing minbari
4 hyperion 2 point. Ole glass jaw, but a decent raid ship
then a 3 point mix of Chronos, hermes/Myrmiddons and maybe fighters
I could break this down, myself i'd take 2 points of Chronos and 1 of hermes. Chronos for a fine support ship, and hermes for cheap initiative sinks, and decent missile ability.

you could drop an omega for a Marathon, or even drop the warlock for 2 marathons. Also, if you want a Carrier... the Explorer fits this roll quite well, although it lacks carrier traits. .
 
Be tempted to get a Victory as they are quite expensive to get later and first few turns can be combat free to get your smaller ships..............
 
I'd probably ignore the really big ships they appear rarely in campaigns they also put a stranglehold on what else you can field.
 
Poseidon. It's really your only available carrier. And it kicks serious backside at the job, too.

Plus, you can arrange for it to give you pretty near free fighters...
 
Taran beat me to it, I'd take a poseidon for sure, and use its fleet carrier traits where possible to give you a couple of extra flights per turn. You might not think this sounds like much, but you can use it to re-stock some of your other ships that carry fighters. And considering you can use fighters as an interceptor; your away laughing.

I'd then consider a couple of apollo, and either an omega or a marathon, to form a core to the fleet. Out of my experience in the campaigns we play in our club, you do also need a good mix of skirmish and raid level ships, like hiff said.

I'd spend an entire battle point on hermes, coz they are a pain in the backside, and probably another point on two deplhi, and a third on 4 chronos. Or take 4 hyperion assault cruisers. Okay they lack the heavy firepower of the normal hyperion, but they are skirmish choices, and, aside from the tantalus, they are the only ship in the fleet geared towards a planetary assault in the sense of troops and shuttles.

My fleet would consist probably of:
1 poseidon
2 apollo
2 marathon
2 deplhi
4 Chronos
4 Hyperion assault
8 Hermes
 
On cost in a campaign...

Smaller ships actualy end up being the more expensive ships over the course of a campaign. Figure it out as RR and you'll see that buying them under PL rather than RR, the smaller ships are much cheaper to buy in the beginning.

Or more precisely, 2 battle points of skirmish is 80 RR... or 40 RR for a war ship.

Ripple
 
Probably true - just found that with repairs and such - difficult to buy that big ship and normally most people have one - well except the Minbari! to start with.

Always seems scary not to have one when you could be facing a Victory, Heavy Cruiser, Ka'bin'tak or Aidra :) Had a last stand against a ISa fleet and killed everything else but the Victory wiped out the rest of my fleet in 1st Ed (Octurion, Liati, Primus .................) :)

the costs to replace are probbaly more refelctive of the PL now ?
 
Your true their. The thing is its too constrictive. You spend 4 battle ponits on a victory and then you opponent will always go -3 in any game you play. Meaning the chance of it appearing at all is drastically reduced. However in a campaign you cold just sve all your RR and buy one. The ISA player in the campaign i'm in has 2 victorys.
 
The Victory is just a scary ship to face. Takes less damage, deals out more, and has no problem closing in with the enemy. Not to mention, it can do alot of damage to alot of targets.

Dark Angel
 
EDFDarkAngel1 said:
The Victory is just a scary ship to face. Takes less damage, deals out more, and has no problem closing in with the enemy. Not to mention, it can do alot of damage to alot of targets.

Dark Angel

Assuming you will be able to field it in a battle. You need at least an 8 raid battle to put it on the table. If I knew you had one in your list, I would go -3 on the size of the battle for every chance I can get. Even if you are going +3, on average I will get the 5 raid fight, in which your Vickie will forever be stuck at home.


Dave
 
Davesaint said:
EDFDarkAngel1 said:
The Victory is just a scary ship to face. Takes less damage, deals out more, and has no problem closing in with the enemy. Not to mention, it can do alot of damage to alot of targets.

Dark Angel

Assuming you will be able to field it in a battle. You need at least an 8 raid battle to put it on the table. If I knew you had one in your list, I would go -3 on the size of the battle for every chance I can get. Even if you are going +3, on average I will get the 5 raid fight, in which your Vickie will forever be stuck at home.


Dave

I tried that fighting the vorlons with my Centauri - me -3 , him +3 - rolled a 5 pt battle ! Opps - just won but lost way too many ships................as did he :)
 
What Ripple said. Compounded with the fact that in our group at least most of our battles ended up at Raid or lower, sinking a lot into big ships up front wouldn't have been cost effective.

Of course as the Drazi I only started with 2 ships above Skirmish level anyway :D
 
I am going to be using EA Crusade Era in our next Campaign

I plan in taking (initally)

1 x Poseidon
1 x Warlock
2 x Marathons
2 x Hyperions
2 x Delphis
5 x Chronos
2 x Myrmidons
4 x Hermes

Then add later the ships on what the average priority of the battles are.
 
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