Recent content by Sageryne

  1. Sageryne

    Does anyone know what happened to Mike Vilardi?

    Hi all, Mike Vilardi created some great Traveller art, particularly in the Digest Group Publications MegaTraveller books. I even contacted him once and bought two of his original Star Wars pieces. I was looking around to see if he was doing any other projects. He has a Deviant Art page...
  2. Sageryne

    Using real world ship building to explain Traveller

    Hi MasterGwydion, Do you also increase the cost of shipping and passenger travel? If there is one golden rule in a capitalist society, no one does something for free. A ship's captain will total up all their costs (including maintenance, whatever it is), slap on a profit margin, and bill it all...
  3. Sageryne

    Using real world ship building to explain Traveller

    My original post was about using the real world situations to help develop adventure ideas for Traveller games. Whether it is in the rules or not shouldn’t stop you from coming up with interesting and engaging ideas for role-playing. Rules are there to guide you. They can never cover...
  4. Sageryne

    Using real world ship building to explain Traveller

    That assumes you are in the vacuum of space. If your ship is in and out of atmosphere, there is the fiery re-entry, and then sitting at the starport. At very least you will be dealing with rust, not even considering hostile or insidious atmospheres. Also, if you look at the international space...
  5. Sageryne

    Using real world ship building to explain Traveller

    Hi all, I stumbled across a series of YouTube video on modern ship building. While watching them, I realised that many of the issues brought up in these videos would have close analogues in Traveller: Why only certain places build ships: This is a good explanation why it only makes economic...
  6. Sageryne

    Ideas for new rules for "Construction Decks"

    I agree the rule as written requires no shipyard workers, but when I write this up, I will be including the same as required by the space station shipyard (and the same higher price for building jump capable ships).
  7. Sageryne

    Custom Ship: 1000-dTon scout cruiser

    Hi Fluffy Bunny Feet, In the third sentence of the description, I stated: "Early in the 900s, IISS identified the need for mid-sized, purposed-built, long-ranged vessels designed specifically to support survey work in and beyond the Third Imperium." - Kerry
  8. Sageryne

    Custom Ship: 1000-dTon scout cruiser

    Hi wintertraveller, Thank you for the kind review. I don't disagree with the naming. I was just following how it was named in the Traveller T20 EPIC Adventure 5 - Scout Cruiser. - Kerry
  9. Sageryne

    Ideas for new rules for "Construction Decks"

    One addendum, I was thinking a mobile shipyard would look something like this concept art from Star Trek: The Motion Picture, with the "ship" being the part at the top, and the external frame being the two "side walls." I envision the sidewalls folding up into the belly of the mobile shipyard...
  10. Sageryne

    Ideas for new rules for "Construction Decks"

    Hi all, I want to build a mobile shipyard. I started a separate thread asking about the best dimensions for a construction deck. https://forum.mongoosepublishing.com/threads/most-useful-shape-for-a-mobile-shipyard.125982/ The general consensus is that no two designs of the same nominal...
  11. Sageryne

    Most useful shape for a mobile shipyard?

    Perhaps it would have been clearer if I had used a different word. What I am saying is that starships would be built of smaller "BLOCKS" of components and then PERMANENTLY welded together to make the larger starship. Just like almost every ocean-going vessel on Earth today. This is a video of...
  12. Sageryne

    Most useful shape for a mobile shipyard?

    I do think you would build the ship in modules in a controlled environment and then move it out to the shipyard and weld it into the main hull.
  13. Sageryne

    Most useful shape for a mobile shipyard?

    Just out of curiosity, I quickly measured the deck plans of the two 1000-dTon destroyer escorts in High Guard. The Chrysanthemum was (roughly) 15m high x 56.25m wide x 90m long. A box 75,937.5m^3 or 5625-dTons. The Fer-de-lance was roughly 15m high x 51m wide x 106.5m long. A box 81,472.5m^3...
  14. Sageryne

    Most useful shape for a mobile shipyard?

    Fair enough if you are just writing up specs, but I am planning to produce deck plans for the ship. That is why I asked.
  15. Sageryne

    Most useful shape for a mobile shipyard?

    A foldable mobile shipyard makes a lot of sense. Figuring out how to render it in High Guard is another question. I do like the idea of expanding to enclose a damaged ship. I am open to any suggestions of how to do that in High Guard. I had planned to use a lot of workpods like this...
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