They are essentially Mercenaries, though less publicly, they are working for a government agency (IBIS- Imperial Bureau of Interstellar Security). The missions are more like the A-Team than the Mission Impossible force; dirty jobs where the involvement of the Imperium might be best hidden behind...
I am starting a game with 7-8 PCs. What size groups are considered the default for purposes of skill packages? With this many players, do I even really need to give them one? Or because the packages are normally geared to groups of 4-6 PCs, should I give them more skills to divide up?
Australia
Australia - NSW - Sydney - SamSpacer
Australia - NSW - Sydney - krontekag
Australia - SA - Adelaide - Imeanunoharm
Australia - VIC - Melbourne - Melbourne Accords
Australia - QLD - Townsville - Ronnke
Belgium
Belgium - Brussels - Trojan Points (http://trojanpoints.blogspot.com/)...
I'm in this boat, myself, though I am planning on getting Traders and Gunboats. Always good to have a source for ships, though I don't have the time to make my own these days.
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