hi tank hunter
your'e right this is one of the coolest WWII rules sets out there
usually it takes 2 or 3 shots in our games to score a hits with mortars or artillery so they don't really dominate to much
hi all
we actually put the rules to work on the table tonight sept 3 and they worked pretty good we replaced no.6 ELITES with TAKE COVER and every one liked TAKE COVER better including me
no.1 definately stoped the why do I have to back up and reroll my shot problem and we took the second roll...
that must be one heck of a super power to be able to just look at a rule and tell that it's no good without even putting it on the table and testing it out
"serousely'
I know you didn't want any house rules but graywinter came up with a good one if you pay 50% more points for the gun you gain the ambush skill works really great :D
yes this is in addition to elite training but keep in mind we are still testing these tweeks as well and they are not official rules so please try them out and chime in
cheers :D
wolfhound wrote-Just curious, because I want to make sure I understand. How is this different from the current rules?
it just takes out having to announce that you are going to move as a second action and having to reroll before you move
hope that helps :wink:
it really dosen't change it that much just adds a bit of realistic quirks like when your'e watching any war movie when a sniper opens up every one jumps into the nearest cover and then they try to determine where he is
fighting within woods just wasn't really covered in the rule book or maybe...
thanks for the vote of confidence Agis :D
we tried to add a little realism without getting overly complicated (not as easy as it sounds)
yes No. 1 does stop the time warp
yes No. 2 is just for boots
yes No. 5 is a bit powerful but it's only if a casualty is scored and tries to represent...
hi all
these are some rule tweeks that we have added to some of our games and they seem to work really well and add a touch of realism to the game and we would just like to share
1: MOVING AND SHOOTING WITH VEHICLES-if your second action is a shoot action or if your vehicle has made a track or...
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