A lot could be done better regardless. I get they are a small company but delays on every single book so far gets old. Frankly if doing collecters editions directly through the company is such a hassle why are they bothering? I find it extremely annoying that I ordered Book 3 in November only...
Heres a real simple solo adventure.
Round 1: roll 1d20 on a 1-15 the computer executes you for treason
Round 2: roll 1d20 on a 1-16 your fellow trouble shooters execute you for reaston
Round 3: roll 1d20 on a 1-17 a giant mutant cockroach executes you for inssufficent knowledge of rembrandt...
I'm still developing it the main campaign won't kick off for probably another month or so(a good freind of mine is running an AD&D 2nd Ed campaign at the moment so we're finishing that first). Any one who lives near NJ and is interested can also take part as I am running it during a series of...
First yes Vashna can fly. Dever said so in one of news letters(don't remember which Also as for how heres the basic plan I'm going with so far. The idea is that Naar learned his lesson from Barraka's failed attempt to resurect Vashna. An alliance of Nazadrim and Cener have managed to create...
A while back at a con I played in an extremely funny game called Buff Y The Mutant Slayer. The party included of course Sp Y ke and Ang Y Lus among other twisted show parodies. It worked reasonably well with us battling the freakish mutants of HEL sector in an attempt to seal it off. The...
The time setting also lets me draw on the later books for inspiration(since I haven't actually read later then Legacy of Vashna as yet). It also makes it more believable for one of the party members to take up the sommerswerd.
I'm taking the concept that Lone Wolf had at least managed to start the kai lords before his dissapearance for prisoners of time. I'm setting it 100 years after master so it leaves a large ammount of time in which I can play with some of the world.
I'm currently working on building a campaign set a hundred years after the end of Masters of Darkness. The basic concept is thatLone Wolf finished the mission in the Darklands but never returned to Sommerland so both he's presumed dead and the Sommersword thought lost in the Darklands (finding...
Is just fun. Most of the time when I've run paranoia or played its because I wanted a break. Don't get me wrong I see great potential in Straight for an extended campaign(given 99% of the paranoia games I've played ended in every one being down to 1 or 2 clones left they don't lend well to...
Uh it could be just me but a cursory search of BN.com turned up a LOT of Lone wolf material. I got the first 4 books shipping included for around 30 bucks.
Give him a little more time and then clamp down on the restrictions. I'm sorry either your player is not trying or incredibly dense. Its often remarkable how quickly players will grasp the concept once a clone or two winds up as reactor shielding. For example had a player(newbie admittedly)...
I'm prepping to run a pair of intertwining Paranoia games for Dexcon in NJ and though I'd post here to see if any one can give me some more evil ideas for it. Basicly the two adventures are twin teams of trouble shooters. One's trying to stop the Romantics from bringing the first Holiday to...
A long long time... oh wait wrong favorite series of mine :)
Ok a while back at a con I stumbled across a copy of this rpg and my jaw dropped. Its vaguely depressing that a lot of people I know give me strange blank stares when ever i mention Lone Wolf but its incredibly cool to see the...
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