Recent content by Farseer

  1. F

    Simple fighter mod - no new redesigns, systems etc

    Ok, I still am a big fan of AF weapons firing at fighters first. Its simple, and realisitic. Only AF weapons in range actually firing at fighters go first, even if from another ship, allowing for some interesting formations and combos of ships. If you are worried about fighters munching ships...
  2. F

    Arma: Fighters:Anti-Fighter:

    Ok, I still am a big fan of AF weapons firing at fighters first. Its simple, and realisitic. Only AF weapons actually firing at fighters go first. If you are worried about fighters being shot at, then dont go after ships with AF! Thats why they have AF in the first place, no? Why do we...
  3. F

    Fighter Break-Off move

    I think you may have had something up there. How about this: Move ships Move fighters AF weapons fire Fighters fire other ships fire. This makes sense as AF weapons would be designed to shoot down incoming fighters BEFORE they were in range. Also would make you have to make smart choices...
  4. F

    Seriously stupid question... but I need to ask...

    this all said, the priority level was one of two things that brought me into the game. the otehr being the universe I didn't have to worry about upgrades and tweaking every last point to make the list as "effective" as possible. I am utterly SICK of power gamers minmaxing points to squeak out...
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