Recent content by durulz

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    Which is your favourite RQ combat system

    RQ3 for me. MRQ combat was the reason I stopped playing Mongoose RQ - it's the heart of the system and it stinks.
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    New Dm for RuneQuest, need ideas to get players switching!

    Yup, as George Lucas said, always open with action. Mind you, judging by those Star Wars prequels, I'd ignore anything else he has to say.
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    Mass Warfare Rules

    Whatever happened to Warhamster..?
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    keets

    So did I. But I like the 'parakeet' answer, and I imagine it's probably pretty close to where Greg (or whoever) got the word. But anyway, to answer the original question - it has no direct terrestrial equivalent. It's effectively a made up word. As someone else said, it's the name of one of the...
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    Selling RQ stuff....Pavis/Big Rubble/Borderlands Box-sets

    EvilBay is your best bet - some of that stuff should do quite well with collectors.
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    over throwing luners in RQ2

    Is there? I think you may be wrong (although please correct me - absolutely possible it's me who's got it wrong). I'm talking about 3rd age here (which is when your campaign seems to be set) - 2nd age could be completely different. I wonder if you are getting confused with references to a bat...
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    The 3rd Age - Thoughts

    Been like that since 1982, hasn't it? I won't hold my breath, alas.
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    Anyone fancy a swap?

    I've got the Mongoose RuneQuest, but our group want to stick to playing RQ3 - which is what we're going to do. But I really want the Conan RPG. Having bought loads of the new RQ stuff I can't justify shelling out on Conan as well. So. Anyone fancy swapping their Conan stuff for my RQ stuff? I...
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    Concerning the new player's update...

    Mmm, with all these mumbles and concerns about the update it leaves me thinking only one thing... ...the update needs updating.
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    Thanks, Guys

    I second and applaud your thanking. What a right bunch of thankers they are. Thanks.
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    Two queries/niggles

    Yeah, I saw they were now derived from Stats rather than skills - that's where we got the idea. But that update is just it. It seems there are some fundamental errors in RQM. If it's not one thing being updated, it's another. And we are talking about major rules mechanisms: combat and magic...
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    Two queries/niggles

    Yup - good ideas. But both responses rather prove my point: too much of RQM needs 'tweaking'. I'm all in there for a rules change, but only where I think it's needed. Seems like rather a lot of RQM needs a fiddle. I run a Gloranthan campaign with a friend, and we both bought (buy?) into RQM...
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    Two queries/niggles

    I'm really pleased the combat matrices are sorted out. Good news. But here's another couple of things that niggle at me. One won't appear in everyone's game, and the other is quite important. Firstly, vampires. This is important to our game because there a major NPC is a vampire. RQM vampires...
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    Second Printing of Runequest...

    I happily consider myself proven wrong! Well done.
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    Second Printing of Runequest...

    Phew - I like the cut of your jib, leaving us all on the edge of seats and that. I look at my watch, and I see it's just gone 2pm on 15 June: the 'end of next week'. That leaves you just under 3 hours to get posted, assuming you finish at 5pm. I'll be generous, let's make it 4 hours and assume...
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