Recent content by deejaay

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    Vehicle Combat: PC Damage or Vehicle Damage

    Scenario: Two vehicles racing side by side. The passenger of one points a semi powerful weapon towards the other vehicle...and the person inside. Blam! I know the rules state this: The victim gets cover (closed vehicle) plus the armor value of the side as a negative DM to the shooter (Page...
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    Dodging vs. Parrying clarification

    Reading from the the 2020 updated MGT2 rules pdf. I am not understanding the subtle differences between Dodging and parrying when associated with 'Close Combat'. Dodging can be used for both ranged and melee attacks (Offsetting the attack with a DEX or Athletics (dexterity)) Parrying used only...
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    Creature bites against Armour ratings.

    Do creature bites ignore armor by default? Would a creature stat have to have an AP X next to bites to penetrate armor? Asking because a creature with a 1D bite damage may never pose a real threat to a well armored Traveller...which could be a boring encounter. Obviously I can modify any...
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    Ship Security Clarification

    Scenario: The Travellers have found their way onto an ancient Sindalian war ship. They successfully managed to manually open the air lock system and enter the ship. The reactor is still active and had enough power to keep the ship in a sleep mode. The Travellers are now on the bridge and...
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    Armor Protection clarification

    In the Central Supply Catalogue I want to understand how the protections ratings are related to Kinetic(Slug), Fire, Laser, Energy(Plasma). Some armour just has a single number of protection while others designate various protections against different types of weapons. I had always thought that...
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    Traveller Player Locator

    Australia - NSW - Sydney - krontekag Australia - NSW - Captains Flat - MancerBear Australia - SA - Adelaide - Imeanunoharm Australia - VIC - Melbourne - Melbourne Accords Australia - QLD - Brisbane - flyamanito Australia - QLD - Gold Coast - Glennister Australia - QLD - Townsville - Ronnke...
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    Need clarification on Encumberence 'Physical Actions'

    Pg. 92 of MGT2 core book states that once encumbered, you suffer a Bane to 'all physical actions'. While STR, DEX, END are your physical characteristic values, I have no issues with a Bane being applied to a straight up STR,DEX,END roll. My question lies with combat actions that employ a...
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    Trojan Reach World Profiles (UWP) Discrepancies

    I noticed discrepancies in the world profiles UWP listed in the Pirates of Drinax and Core books. I am looking for guidance on which one to use as the standard for running a Pirates of Drinax campaign. (All references are from latest PDF downloads to avoid earlier publishing edits or...
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    Free Trader and Far Trader Can't Jump

    Thanks phavoc, appreciate the info.
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    Free Trader and Far Trader Can't Jump

    So back to allanimal's first question, does the Far Trader have to sacrifice another system power to initiate a jump? Because it is currently deficient in power production to maintain both. OR does the Far Trader need to be edited from 75 power to 100? And could someone define what Jump...
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    Falling

    When reading about Falling in the Encounters and Dangers chapter, damage is modified by the gravity factor. The text refers to page 145 for gravity effects on Travellers. Page 145 is within the Spacecraft Operations and has no information about gravity effects on Travellers. Coincidentally...
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    Being clearer : Check roles and the number 8

    If the 'Quick Refference' page ever makes it in the finalized book, I would suggest that reference would be designed to simply copy and insert into your generic GM screens. I also do this for all my RPGs and currently have a Skills &Tasks reference for this version of Traveller for my game...
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    DrivethruRPG PDF of Mongoose Traveller has editing mistake.

    Well I tried to attach images and some board quota has been reached and would not me give you a good visual of the missing text on page 72.
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    DrivethruRPG PDF of Mongoose Traveller has editing mistake.

    As of 11/26 I downloaded the hopefully latest version of Traveller. On page 72, the header of MINOR ACTIONS is missing and most of the Aiming information text. Only a portion of a sentence is left concerning aiming. The current version posted out on DrivethruRPG is titled...
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    JRPG Anime!

    Agreed that the sword is comical. I do think the creature has merit. I hope it gets replaced. Just does not fit well with the overall theme of the rulebook.
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