Recent content by bklokis

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    Too many rules

    I think the DNR campaign starts to do this in the Expeditions expansion by specifying alien types typical to certain world types (desert, rockball, habitable, etc). I could be mistaken, but I believe even the Mg1E Animal Encounters book also had a bunch of pregen creatures categorized by...
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    Too many rules

    Thanks!...learn something new every day, I'll take back that critique. ...now for campaign books written for Referees...
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    Too many rules

    I don't think it's just a rules issue. What about a bestiary? Yes, there are the Aliens of Charted Space books, but did you remember to cut out all the races in JTAS? From other Sector specific adventures? What about culling all those vehicles and equipment spread over a hundred books and...
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    DNR Abstract Transit

    Totally agree. I just didn't understand the language of the rulebook, but no problem in just doing what works for the game/party.
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    DNR Abstract Transit

    2 sessions into running DNR and had a question regarding abstract transit. For 'Abstracting a Reach' the book says a Reach of 1–2 months (20 parsecs) is the max single segment of Voyage that can be abstracted at once. But then what? Let's say they abstract a 20 parsec Reach....then at the end...
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    Precipitating Out of Jump - Damage?

    Full disclosure, as a referee I have not dove very deep into jump physics, but doesn't the idea of precipitating out of jump-space due to objects in the regular universe seem antithetical to the point of jump-space physics? This may be where my complete lack of physics knowledge collides with...
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    Pirates of Drinax - GMs thread

    For anyone looking for a quick mini-game mechanic to deal with the Travellers' Fleet ship encounters w/o dealing with the random encounter tables...basically the ships your Travellers sent out on independent piracy routes while they assume the main campaign missions...I've put together the below...
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    Battle Dress Upgrades

    Thanks! And just to complicate it, the Battle Dress mounts are automated so let's say that the character is already dual wielding...Battle Dress w/ weapons mount, and two handheld pistols...would the dual-wielding penalty just increase to DM-3 per attack roll for Triple-wielding?
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    Battle Dress Upgrades

    In the CSC the description for Battle Dress weapons mounts says: "Integrated Weapon Mount: For convenience, and to ensure a Traveller is never without a weapon yet keeps his hands free, battle dress can be constructed with weapons integrated into its structure, usually on the back of the arms...
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    Pirates of Drinax - GMs thread

    I saw earlier in this thread a breakdown of the Pre-Fall Sindalian Empire fleet, but I'm wondering if anyone has created a list of remaining ships used for Drinax' Star Guard at the beginning of the campaign. Book 2 says it's a handful of ships ranging from 100-ton scouts to max 400-ton...
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    Social Distancing? Play Traveller Online!

    Thanks for this! I just ran my first Roll20 session last weekend due to social distancing, and it's now going to be our standard platform moving forward, whether we're in person or not. My biggest complaint so far is just the complete lack of Traveller presence in the pre-built modules for...
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    What would you like to see?

    This might be counter to the premise of Traveller, or perhaps I should just start reading the Judge Dredd supplement, but I would love a Campaign with a much much smaller setting scope and much more streamlined background reading. Like one system, or a localized multisystem adventure about a...
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    What should my cousin do?

    Real cousin or dream cousin?
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    What's their likely response?

    Advise her to get a new advisor.
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    What should my friend do?

    But they don't dream of backgammon!
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