XPD - Tactical Judgement

Sulfurdown

Mongoose
Idle curiousity .... Since TJ states that you can reroll one die that directly affects the ship spending the XPD, does that mean I can use TJ when rolling for Refits?
 
There's no reason why not. Althoutgh you might be better off rolling for two refits than rolling one and then rerolling it.
 
Maybe he plays ISA and finds the 10% hull boost for -1 speed to be far more of a detriment than a boon.

If that roll comes up, I just re-roll it automatically. It does not even fit with the theme or tactics of the fleet.
 
Persoanlly I find the ISA's duty 'Time in Orbit' to be silly. Since when did white stars have their hull painted funky colours? :)
 
Ranger, we have received a distress call
"aww man, forget it, come smoke some of this, it's sweet"
umm, what is it?
"dude, it's something the Narn gave me, supposed to like make me telepathic or something"
I really don't think you should be doing that sir
"like, whoaa, I have this cool idea right, lets paint giant daisys on the ship"
sigh (a la Kiiff)
 
In cases of that 1,6 Time in Orbit for your ship, you could keep the 1 and go for the New Captain or keep the 6 and go for a new Strategic Target. It provides some additional control. I wasn't sure if that was an accepted use for TJ.

As for not being a useful Duty!! How else would ISA Leucanthemum be the feared warship it is!? Just look at the detailed work of that crew!
ISALeucanthemumWSC-2.jpg
 
Greg Smith said:
Persoanlly I find the ISA's duty 'Time in Orbit' to be silly. Since when did white stars have their hull painted funky colours? :)
Well, White Star 2 is actually the only ship in the entire show to have a new paint job specifically related to winding up their opponents!
 
WSs only have enough crew to actually board some of the patrol ships anyway which its easier to shoot than board.
the +10% hull -1spd is ok, I had a ship with 2 of them, although it also had 2 +1 speed refits as well :)
 
Sulfurdown said:
In cases of that 1,6 Time in Orbit for your ship, you could keep the 1 and go for the New Captain or keep the 6 and go for a new Strategic Target. It provides some additional control. I wasn't sure if that was an accepted use for TJ.

As for not being a useful Duty!! How else would ISA Leucanthemum be the feared warship it is!? Just look at the detailed work of that crew!
ISALeucanthemumWSC-2.jpg

That is GREAT!

katadder said:
WSs only have enough crew to actually board some of the patrol ships anyway which its easier to shoot than board.
the +10% hull -1spd is ok, I had a ship with 2 of them, although it also had 2 +1 speed refits as well :)

I've had the exact same thing happen to me. Every time I roll extra speed, the very next one gets me the -1 sp +10% hull! I wanted some faster White Stars! Nope, just some tougher ones.
 
Page 189 of SFoS paragraph under heading Tactical Judgement. It is clear to me that the rerolls are during battles only.
 
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