Would You Buy a B5 game

Would you buy a B5 game

  • A B5 MMO (massively multiplayer online)

    Votes: 0 0.0%
  • A B5 RPG (role playing game)

    Votes: 0 0.0%
  • A B5 RTS (real time stadegy)

    Votes: 0 0.0%
  • I'll buy anyhting B5

    Votes: 0 0.0%

  • Total voters
    0
maybe - If I can Kill technomages, if there is no bloody crafting and If, if I wanted to I could play on my own without teaming up for the missions. but there is so many other maybees..............
 
there is one! called babylon 5 i've found her. you can download it free from www.firstones.com. its real good, but only has about 5 missions, they are still making the main game, but its still really good.
 
I know about B5 ive found her I played until the part when you leave the ship in hyperspace. I didn't know what to do so I had to stop playing. But for the most part if he could get some donations he could make a REALLY good flight sim.
 
Well as we already have some space combat ones, like I've Found Her, the Babylon Project (FreeSpace 2 variation), and the Armada 2 modification, I'd be more inclined to go for an RPG. Something along the lines of KOTOR2. In fact, I did write up a few ideas for a mod of KOTOR2 to b5, with telepathy replacing the Force, etc.
 
I voted RTS, but most genres would work ok for B5. I just can't stand mmorpgs. I object to any game I can't use because of the state of ISPs around here, and I object to any game I have to pay for more than once.

A grand strategy game á la Imperium Galactica would be pretty sweet, but you just know it be a disappointment, like Star Wars: Empire at War was. Fun as that game is, it's got so many flaws it's ruined, and a B5 grand strategy game would probably go the same way.

Or perhaps I'm just a cynic.
 
Lord David the Denied said:
I voted RTS, but most genres would work ok for B5. I just can't stand mmorpgs. I object to any game I can't use because of the state of ISPs around here, and I object to any game I have to pay for more than once.

A grand strategy game á la Imperium Galactica would be pretty sweet, but you just know it be a disappointment, like Star Wars: Empire at War was. Fun as that game is, it's got so many flaws it's ruined, and a B5 grand strategy game would probably go the same way.

Or perhaps I'm just a cynic.

I'd say the grand strategy games are one of the most refined generas out there. Look at the CIV games, Medieval 2 or Galactic Civilizations. Or for a little trip in the way back machine, Master of Orion 2. Sure you can screw it up, but that seems to be when people try to simplify it or do whatever they did to MOO 3.
 
I'd buy a B5 RTS game or Turn Based Strategy game. I would not buy a MMORPG. Those are a waste. A RPG would depend on how it's done. I'm not a fan of flight sims but if they did a really good job with a B5 flight sim(and gave it arcadey rather than realistic control, part of why I hate flight sims is because I don't want to learn to fly a jet, I want jump in and fly damnit! Hence my fondness for games like Colony Wars) I might give it a shot. And maybe Pak'Ma'Ra's Mysterious Dungeon.
 
Spike1382 said:
I'd say the grand strategy games are one of the most refined generas out there. Look at the CIV games, Medieval 2 or Galactic Civilizations. Or for a little trip in the way back machine, Master of Orion 2. Sure you can screw it up, but that seems to be when people try to simplify it or do whatever they did to MOO 3.

It's games like Galactic Civilisations that I'd want to avoid. It's easy to say players are there for "strategic depth" and such like, but damn it, I want a game that looks like it belongs in 2007, not 1987. In-game graphics and interface are more important than a lot of these companies give them credit for.
 
How could you go for anything but RPG? B5 was all about story.....

MMPOG no thanks, I really don't want a lame assed game that demands you spend hours of your life doing something less intresting than navel gazing.

RTS (or TBS) huh.... The only way to do it would be space combat, and thats fairly boring. There have been B5 mods for the excellent SE games and they are just variations on SE not really anything to do with B5 beyond race names.

Space flight sim... could be cool but I always crash in those so no thanks :wink:

RPG is where its at, whether you go for something in the vein of KOTOR 1&2 which where both EXCELLENT, or go for something a lot more direct like Deus Ex, the universe is there, the NPCs are there and as for potential stories, that would be the only problem there are so many available......
 
RTSs have been done to death and as Cordas pointed out theres plenty of B5 mods for the ones already out there, plus they are all about resource collection plus the tank rush (or some other similar cheap but effective unit you can spam).

I wouldnt mind a game along the lines of the old Star Wars Supremacy (rebellion to you in the states). thats a really old game but the gameplay was great at least IMO.

Or as stated has to be an RPG, and with mongoose having all the RPG books then you got plenty to base it off. plus theres plenty of RPGs use the D20 system already out there - NWN, BG, KOTOR etc.

I wouldnt mind a space sim one but would most probably be fighters only. i guess it is possible to do the bigger ships using either the SFB type sims or even better - imagine flying a whitestar I-war style.
 
Hmm, what about a combo of Star Control 2 and KOTOR that continues the Crusade story line? Now that I would buy. Heck, I'd buy it for my friends too!

I was thinking GC 2, the first was okay, but the second is FAR better. The first was a face lift of a ten year old game after all...
 
An RTS wouldn't have to be about resource collection and rushing. The best RTS games have no resource collection at all (it's just a relic from Dune II - The Battle for Arrakis anyway) and with decently balanced units it would come down to tactics and manouvres instead of spamming units. Take away the ability to build units and you take away spamming and rushing. See Blitzkrieg and MechCommander for good RTS games with no unit building.
 
Ground Control and the Myth series are other good examples of RTS's without any resource management. Ground control 2 not so much, which is sad really. One of the best things about the first one was ordering units as a squad.
 
A nice fleet combat game with fixed forces after deployment would solve all the spamming issues from games like Star Trek Armada and still be true to the B5 universe. As long as the story was well written and the units properly designed it'd be great.
 
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