I've been using the quad 20mm for a couple of games now and it just seems to be too devestating; it gets to roll 4xD6+3 with re-rolls for misses. Like the Panther in my other thread, it destroys any light armour or aircraft it looks at. Although not been tested yet, it is in theory more than capable in taking out Shermans to in a single round of shooting.
Should these really have the +3 damage when the anti-tank versions have +2? We can't see why these should be better at taking out tanks (ignoring the extra 3+ shots) than a 20mm canon and have house-ruled they now get +2)
Should these really have the +3 damage when the anti-tank versions have +2? We can't see why these should be better at taking out tanks (ignoring the extra 3+ shots) than a 20mm canon and have house-ruled they now get +2)