WHAT WOULD YOU LIKE TO SEE PUBLISHED IN THE FUTURE?

homerjsinnott said:
A box set called:

PAVIS- Previsited.

While thinking about it i remembered i bought something some time ago...

"Rough Guide to Pavis City"
subtitle :
"Glorious Jewel of Second Age Glorantha"
subsubtitle :
"(A guide to old Pavis in he year 894 Solara Tempora)"

It's still available there : http://www.tradetalk.de/english/

I ve checked the content fast : no stats.
 
More Fantasy, SciFi and Post-apocalyptic settings.

More optional rules and variations on rules (for example dropping hit locations and running with Total HP, introducing a Major Wound table instead), to better make the rules suit different genres such as sword and sorcery, etc.

More non-Glorantha material that allows us to build and flesh out non-glorantha settings.
 
Okay, not being a Glorantha Fan (although the 2nd Age book was too cool to resist!) I'd like to add my wish list:

A Return to Historical sourcebooks (ala Ninja and Vikings); UI'd personally love to see a Homeric-Age Greece book, Egypt book, Gaul/Celt and Roman Empire book.

An adaptation of a Game of Thrones for MRQ (yes I know Tri-Stat exists, but MRQ would model that seting very well imo).

Monsters II because the first RQ Monsters book is so friggin cool.

A Steampunk expansion sourcebook.

A license to adapt the world of Kane (Karl Edward Wagner's dark fantasy hero)....a pipe dream, I suspect, but I'd still love to see it.
 
What do I want?

A campaign approachable by Gloranthan newbies but still full of detail and crunch, featuring a sweeping conspiracy within one (or both) of the great empires. I've thinking of campaign sets like Pavis/Big Rubble/Borderlands with a liberal spatterings of Orient Express and a hugh slice of scrummy City of Lies (for L5R).

Largely set within one or two cities with a bit of wilderness stuff between. I have a strong leaning towards Voss Varainu (Sp?) within the EWF being one of those cities, as it will be a hidden ruin in the 3rd age and not covered by any substancial published materials, it is the birthplace of the Stiched Zoo, and and EWF cultural centre.

You could start with a city setting book with a few hints and tit-bits in it, then publish a few short scenarios leading into a grand campaign of corruption and conspiracy within City Hall and the halls of power of the greater world. Ancient powers would have to be involved, but in this case, the ancient powers are merely the subjects of exploitation and plunder by corrupt leaders and not the underlying evil of the story itself. (I am a great fan of man as the source of all evil within fantasy gaming story structures, not gods, as to do otherwise is an abrogation of moral resonsibility).

The campaign would of course be humano-centric to keep the elder races as mysterious outsiders with unknown motivations. They'd be slowly revealed over the campaign to illuminate their cultures to newby Glornathan's, and be allies and enemies withing the campaign structure itself. I think one or more minor races should be shown in a heroic light too towards the climax of events, because it's about time they gota fair deal.

I've probably got a lot more to say about what I want, but it can wait.

DD
 
Gregory Privat said:
While thinking about it i remembered i bought something some time ago...

"Rough Guide to Pavis City"
subtitle :
"Glorious Jewel of Second Age Glorantha"
subsubtitle :
"(A guide to old Pavis in he year 894 Solara Tempora)"

It's still available there : http://www.tradetalk.de/english/

I ve checked the content fast : no stats.

It's pretty good as a Second Age Background supplement and is pretty much bang on datewise. You could certainly use it as a base for a 2nd Age Pavic Campaign with no problems at all.
 
Voriof said:
Its interesting to hear people complain about the EWF and God Learners as being villians because, well, they are. Both have fallen from high ideals and estates. But I admit my opinions have changed in that I now have more respect for the GL and find the EWF to be (now) little more than a mythic Ponzi scheme. But your milage may vary. :)

My mileage varies. An individual Dragonspeaker or God Learner is no more evil than any other individual. Their empires are turning sour, true, but I'd venture that many among the kingdoms are as idealistic as can be, while others are manipulative and dark-hearted in their lust for power. Most, like most people, are somewhere in-between. They do bad things for gain when it's too tempting not to, but they overall just want to spread a way of life that they see as superior to others. I see them as America of 2006, not Germany of 1939.

Voriof said:
A Machine City campaign might be fun. Fighting off the broken and twisted renmants of a bygone era while you frantically seek out the tools required to finish the PROCESSOR. If you can obtain, study, and master the lost Rune of Transformation, then all the damaged energies manifesting as spirits, gods, and heretics can all be Transformed into sorcerous energy - returning everything to the way it was in Beginning...

Me, I'd be so on the barricades...

You'd stand on the walls of the city of the machine-men and their false god? Tut, tut. The Dragonspeaker commanders and champions laying siege have much to say about your heretical defiling of your own flesh, friend. Much. They'll help you renounce your corruption if you just open the gates...
 
City maps, like those in the Griffin Mountain reprint.

I don't mean things that just scream "fantasy RPG", but realistic looking bronze age / early iron age cities and hillforts. Those sorts of visuals would really help the GM:s out there (and in here!)

I'd also like to second having a second age city written up like Pavis. Uh... another one, that is. (since there is now excellent material on second age Pavis).

Heck. Parhaps something focusing on Dragon Pass in the second age? It would be wicked cool to see what Delecti was like in his glory days, and what life was like in the heart of the EWF when things were still going well for them.
 
Adept said:
It would be wicked cool to see what Delecti was like in his glory days, and what life was like in the heart of the EWF when things were still going well for them.

He's a busy guy. He gets a mention in the Magic of Glorantha appendix of characters. Turns out he's very busy, hiring folks like you to do things for him.

And killing people. He does a bit* of that, too.


* - Well, a lot of that.
 
Voriof wrote:
CharlieMonster wrote:
A second age city given the sort of attention to detail Pavis got.



Yes, that would be nice. But where?



Voriof




A box set called:

PAVIS- Previsited.
_________________

Ah yes, we'll always have Pavis! :roll:
 
Voriof wrote:
CharlieMonster wrote:
A second age city given the sort of attention to detail Pavis got.



Yes, that would be nice. But where?

I actually think Nochet would be a pretty place to detail, or for something a bit more "Frontier" Adari. Maybe even a Palmatelan town, one recently liberated from the Six Legs empire. In a non-gloranthan setting, I hope Lankhmar has a similarly detailed city book.
 
What do I want?

A campaign approachable by Gloranthan newbies but still full of detail and crunch, featuring a sweeping conspiracy within one (or both) of the great empires. I've thinking of campaign sets like Pavis/Big Rubble/Borderlands with a liberal spatterings of Orient Express and a hugh slice of scrummy City of Lies (for L5R).

Largely set within one or two cities with a bit of wilderness stuff between. I have a strong leaning towards Voss Varainu (Sp?) within the EWF being one of those cities, as it will be a hidden ruin in the 3rd age and not covered by any substancial published materials, it is the birthplace of the Stiched Zoo, and and EWF cultural centre.

You could start with a city setting book with a few hints and tit-bits in it, then publish a few short scenarios leading into a grand campaign of corruption and conspiracy within City Hall and the halls of power of the greater world. Ancient powers would have to be involved, but in this case, the ancient powers are merely the subjects of exploitation and plunder by corrupt leaders and not the underlying evil of the story itself. (I am a great fan of man as the source of all evil within fantasy gaming story structures, not gods, as to do otherwise is an abrogation of moral resonsibility).

The campaign would of course be humano-centric to keep the elder races as mysterious outsiders with unknown motivations. They'd be slowly revealed over the campaign to illuminate their cultures to newby Glornathan's, and be allies and enemies withing the campaign structure itself. I think one or more minor races should be shown in a heroic light too towards the climax of events, because it's about time they gota fair deal.

I've probably got a lot more to say about what I want, but it can wait.

DD

Cool, I vote for this one too! Mind you sounds like you're well on your way to writing it!
 
Nochet is kinda huge. New Pavis was the ideal size for a city to be described in detail. It also had the huge advantages of wilderness adventures right outside your door. Maybe a small town in Dragon Pass, or a frontier town in Ralios. I'll start up in Ralios when I start my 2nd Age group. My 3rd Age group is currently around the River of Craddles.

SGL.
 
CharlieMonster said:
In a non-gloranthan setting, I hope Lankhmar has a similarly detailed city book.

About 1/3 of the Lankhmar book is given over to the city, which is no small amount. As epic and sprawling as it the city is, and as much as it's a foundation for the generic fantasy cities that were born in its wake, there's only so much that is concretely laid out in Leiber's stories. An entire book of 100+ pages would be full of inventions, simulations, guesses and homages, not the real thing.
 
How about something dealing with the east. The god learners are mucking around Kralora and are out looking for VormainYou could run either as explorers blazing a trail in anexotic land or as martial artist types fighting to expell the barbarians exploiting your lands
 
An entire book of 100+ pages would be full of inventions, simulations, guesses and homages, not the real thing.

That is true about any Fantasy setting, it doesn't mean you shouldn't do it as long as you do it reasonably well and in the spirit of the original. Let's face it I.C.E. produced reams of published material about LOTR and didn't restrict themselves to Tolkien's published material. Although they did attach it to a goddawful system (IMHO - know some people like MERP/RM (weird!))
 
CharlieMonster said:
An entire book of 100+ pages would be full of inventions, simulations, guesses and homages, not the real thing.

That is true about any Fantasy setting, it doesn't mean you shouldn't do it as long as you do it reasonably well and in the spirit of the original.

That book is unnecessary after the main Lankhmar book, I promise you that.
 
CharlieMonster said:
Cool, I vote for this one too! Mind you sounds like you're well on your way to writing it!

Nope, I am an ideas man. Too lazy to get any real work done. ;)
I have a problem where organising time and players (with time) with interests similar to mine is hard. For instance, no-one wanted to play my Grand Monkey Empire game, or my Save the Newtlings scenario's. I am usually regarded as contrary by my close friends [but I prefer the term differently motivated].

I think making campaign material accessible to newbies is vital. One reason I had trouble getting players is that many of my friends were intimidated by Glorantha. All the best material is [usually] very accessible to a GM not steeped in the mysteries of the world background, easily transportable to any realm or world.

I just thought back to the campaign material I found good and asked for that. I was thinking of a few things lately I want to pick up. Five Fingers for Iron Kingdoms sounds good as a mechanise Pirate city, and I might read it in prep for doing my take on Machine Ruins games.

[break]

Oooh, I was interupted by beer. Now my train of thought is lefted.

Whatever campaign material is published, it has to involve Minlister!

DD
 
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