1 - Just because I have a title doesn't mean anyone outside the floating palace will ignore that I clean toilets and live in nine square metres.Some more thought into character generation:
1) If the whole population of The Floating Palace is noble then what does the social status stat even mean?
2) Some actual information on the Vespexers - why are they called that? how many of them are there? are they like the Fremen and way more numerous than anyone not living on the surface imagines? How does the relationship between them and the Floaters actually work?
3) Ditto for Asim - what is the foundation other than a throwaway Isaac Asimov line? how did a planet of millions that has a TL high enough to produce small arms and high explosives get conquered by a few guys in combat armour?
4) More on surrounding planets that could produce PCs with ideally a d66 table to randomly produce characters from a wide range of Trojan Reach planets and give them event tables and backgrounds they can later work into adventures returning to those homeworlds.
5) A Florian character write-up as I do like the idea of playing a hulking simpleton and his weedy little boss.
Also can we finally address the ancient Traveller problem of how planets with no A-class starport nevertheless build and maintain starships and even have interstellar pocket empires.
And how does this all fit into the 5FW timeline?
2 - One of the things that worries me a hint is that I actually like that every Drinaxian sandbox is different. GMs use the setting in a 1970s-style way, and expand a paragraph to match their imagination. To ome, the Vespexers are like Fremen. To others, they are Mad Max types. This is where imagination and sketched detail creates a fascinating array of approaches.
3 - Asim's population is only 200k, not millions. The TL is 1950s/1960s Earth, and we have seen often enough what a small unit with 2010 equipment and training was able to do to a 1970s force. Imagine when they are essentially-invulnerable personal flying tanks able to hit individuals at night behind a wall from a km away.
4 - Sounds fun!
5 - Sounds fun too, although my power-maxing group would all want two characters to play (fighty physical dude and thinker). The thing with Florian characters is going to be that they are, as described in PoD, apparently wildly far onto the autistic spectrum, and a certain sort of players don't always need encouraging to enter the "stop being an arse", "I'm just playing my character!" area...
On the no class-a starport, it just kinda makes sense to me. Many societies - especially in Milieu 0, where it was essentially all societies - start without a class A starport then build the ships that let them build the starport. So to me, the starport is highly useful but not essential. That's what the planet of Oghma has (since the starport has nothing to do with the planet) and is also what TCS explicitly states: that interstellar state capitals can build starships regardless of their starport rating.
On the FFW, again I like that I can drop stuff in while another referee ignores it. The PoD setting refers to what the impact will be of the FFW for those who wish to involve themselves in that (essentially distraction but not absence).