daddystabz
Mongoose
I'm reading through the Mongoose Traveller core rulebook for the first time right now, being a n00b to the system and I'm finding a couple parts in the rules that scare me a bit in the fear they may slow the game down a tad. I am about to start reading the spaceship combat rules and have been pre-warned that these rules are a bit clunky.
I've never been a fan of dynamic initiative where certain actions give you penalties to your initiative for the next round. I find it tedious/cumbersome and it just slows everything down. This game has that with recoil/heft and penalties to your initiative you take when you take defensive actions. I prefer static initiative.
I am also not a fan of stat degradation. I am not fond of damage you take coming off your attributes. This is tedious because you have to decide which stat to take the points from each time and your modifiers change. I have to keep checking the stat modifier chart to see what my modifier is now as I'm taking damage and then it changes my rolls accordingly. I'd prefer a health pool mechanic or some other damage track.
What do you all think about all this? Do these kinds of things slow the game down a lot? Did any of you find you needed to modify any of this for your personal games?
I've never been a fan of dynamic initiative where certain actions give you penalties to your initiative for the next round. I find it tedious/cumbersome and it just slows everything down. This game has that with recoil/heft and penalties to your initiative you take when you take defensive actions. I prefer static initiative.
I am also not a fan of stat degradation. I am not fond of damage you take coming off your attributes. This is tedious because you have to decide which stat to take the points from each time and your modifiers change. I have to keep checking the stat modifier chart to see what my modifier is now as I'm taking damage and then it changes my rolls accordingly. I'd prefer a health pool mechanic or some other damage track.
What do you all think about all this? Do these kinds of things slow the game down a lot? Did any of you find you needed to modify any of this for your personal games?