What i'd like to see in the Crusade era

Target

Mongoose
Typhon ( Chronos varient)
The same except swaps rails gun for 2AD advanced missle rack.
Thinkin maybe both could 2AD Heavy Pulse Cannon on the turret as well.

Quaser (Raid) basicaly hull 6 Nova type vessel (less fighters & maybe minibeam allround eg multi phased cutters from the Shadow Omega)

Triton Escort Carrier (raid) Maybe carry 6 Firebolts, Carrier trait, Escort trait & minimal firepower. Thought behinds this EA needed a ship to protect convoys from raiders which would more active cause of the Drahk attack.

Omicron- would like to see this ship come out one day, hopefully replaces the hyperions place in raid since Marathon is the Hyperion replacement. Hopefully it might be similar to a Magnus but maybe rear beam weapon as well.
 
Lord David the Denied said:
Six Firebolts for a raid carrier? A bit much. Six Thunderbolts would be more appropriate to the ship's level and role.

You can swap out the fighters for TBolts so you can already get an avenger with 8 Thunderbolts...
 
This is Crusade - you can't get an Avenger at all!
Seriously though, given that the ship is a design new to Crusade era, and will have much better tech in general to represent that, it will either need to be bumped up to Battle, or it will need to lose something to stay at Raid. Losing a couple of flights of fighters can be part of that. Another thing to consider would be if the Triton is losing Fleet Carrier, or if that was just an unintentional omission. Personally I think that losing Fleet Carrier is fine, as it's there to escort and bring a few fighter squadrons to the party whilst it's at it.
 
The reason why i thought no fleet carrier. Sorry if i confused people with saying carrier. I was thinkin carrier 2 not fleet carrier.
Probably would have about the same firepower as a avenger.
 
Sounds good to me. Other key points I expect compared to the Avenger are to up the hull to 6 and make it more manouverable, but have less actual crew and damage points. I'm imagining a ship which is smaller and more nimble, but made of newer materials.

Actually, I'm now visualising a ship with a hexagonal cross-section main hull tapering off towards the nose. Each face of the hexagon has launchers for one flight of starfuries, and as such the ship can dump its entire compliment of 'furies in a single turn, even if it didn't have any launched at the beginning of the combat. The face of the nose contains the main docking port of the ship, and coming off of the rear of the main hull is a short boom, at the end of which is the main engine unit.
Argh, I wish I could draw well enough to do a concept sketch of what's in my head now. I might have to model it when I get a chance.
 
I had thoughts of it being a Marathon varient but with Cobra Bays down the side. Basically strip of the missle racks. Based off the same hull but without extra armour, weapons or engines so it's cheaper. It would also scare raiders off at a distance as they would think it is really a Marathon guarding a Convoy. A new hull would be cooler though. Maybe Delphi/Apollo style with Cobra bays down the side & Big bay at the front.
The Omnicron would just be smaller version of Marathon. With that i was thinkin Hull6 1/45 Boresight front & rear beam, Railgun front & usual pulse cannons all round 6/6/6/2. Probably around 25 hits, 3 & 1 AD beam with 5AD for railgun. Just an idea though.
 
The problem I see with raid-level gunships for Crusade EA is the "fluff" one - why are they building small ships comparable to the old Hyperion design when their technology allows major warships to make the Omega feel impotent?

A light cruiser intended for convoy escort and long-range anti-raider duties is feasible but it's a drain on EarthForce's resources at a time when they can't really access the resources of the homeworld and have a potentially major war with the Drakh on their hands. Anti-piracy cruises would probably be covered by existing vessels, perhaps second-line units relegated to this lowly status by newer technology.

That said, an escort carrier is a feasible unit for the new EarthForce - the Drakh use no fighters so ships like the Thunderbolt and new Firebolt are a big threat to them. A cheap(ish) hull that can transport and service extra fighters for long-range cruises and patrols is a viable use of resources. I can't really see much value for a light cruiser when the EA's major warships already have Chronos escorts in the screening role.

Happy to be convinced, though... :wink:
 
The cronos varient is very intersting. As it would provide a low FAP missile frigate (right now you have to buy a battle FAP to get missiles)

I also would like to see an "energy mine" missile varient in a crusadefleet. I mean afhter witnesing the power e-mines have Earth R&D must have developed some of their own E-minbe missiles.
(something like half AD to get 20" AP DD e-mine missiles) would be nice. [I would halve the AD of the missiles to represent slow loading, you could drop this if you drop tha AP trait and basicaly make it 20" DD e-mine]

A better Raid ship should also come out, since an old Hyperion or scout aren't always the best choises (the Delhpi is great but very costly, and it still can tag only one enemy)

Thypon weapon stats:

Advanced Missile rack: 30" F 2 Super AP, precise
Heavy pulse guns: 12" F 2 Twin-linked
Heavy pulse guns: 12" A 2 Twin-linked
Heavy pulse guns: 12" P 4 Twin-linked
Heavy pulse guns: 12" S 4 Twin-linked
Heavy pulse guns: 12" T 4 Twin-linked

And exept for dropping the speed with an inch the other stats stay thesame.
 
think I had a chronos missile variant in my earth/centauri war pack, also included an escort variant too along with other ships, check them out in the link in my sig.
 
Target said:
I had thoughts of it being a Marathon varient but with Cobra Bays down the side. Basically strip of the missle racks. Based off the same hull but without extra armour, weapons or engines so it's cheaper. It would also scare raiders off at a distance as they would think it is really a Marathon guarding a Convoy.

That sounds kind of cool. Since they are at war with the drakk, and as LDTD says, cut off from the homeworld, wouldn't it make sence to modify hulls your shipyards are already set up to build?
 
not sure about emines - EA already has Antifighter missiles and emines are less effective against the Drakh as they have GEG.............

I would leave them out. :)
 
I don't think there are any particular holes in the Crusade era list. They definitly do not need e-mines they have carrier access...
 
Target said:
Quaser (Raid) basicaly hull 6 Nova type vessel (less fighters & maybe minibeam allround eg multi phased cutters from the Shadow Omega)

Triton Escort Carrier (raid) Maybe carry 6 Firebolts, Carrier trait, Escort trait & minimal firepower. Thought behinds this EA needed a ship to protect convoys from raiders which would more active cause of the Drahk attack.

I'd probably put Quaser at Battle - I know its a popular spot but thats what a next gen Nova says to me...............

On the subject of the Nova - I could see them suing the old Nova hulls as the basis for your escort carrier: removing most of the main batteries, speeds not a problem for convoys / carrier support..?

maybe:
Raid Level
Speed: 6, Damage: 36/9, Crew: 45/12, Turn 1/45, Hull 5,
Troops: 4, Special Rules: Carrier 2, Fleet Carrier, Interceptors 3, Jump Engine, Lumbering,
Craft: 8 Aurora Starfury flights,
Heavy Pulse Cannon Farc, Range 12, 6AD Twin-Linked
Medium Pulse Cannon P arc, Range 10, 6AD,
Medium Pulse Cannon S arc, Range 10, 6AD,
Medium Pulse Cannon A arc, Range 10, 6AD,
 
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