simonh said:
I'd like to challenge the idea that grav tanks will have turret mounted main armaments.
The main reason modern tanks have turrets is that it's slow and difficult to traverse the entire vehicle laterally, and almost impossible to arbitrarily traverse it vertically. The Sweedish S-Tank is an interesting example of a turretless tank. The main gun has a fair vertical traversal range, but only a small amount of lateral travel without actualy rotating the whole tank. It's an odd design, and optimised for Swedish military doctrine, which is entirely defensive. It's designed to hide out in the hills and mountainsides, covering the valleys and passes through which a Russian invasion force would be likely to advance through.
A floating vehicle doesn't have any of these problems. It can rapidly traverse the whole vehicle both vertically and horizontally. If it can propel itself in any direction, regardless of vehicle orientation, then main weapon turrets become completely pointless. Their only remaining advantage would be the ability to point different weapons in different directions simultaneously. However unless the vehicle actualy has two or more main weapon systems, it's only likely to need smaller turrets for ancilliary weapons such as light cannons and anti-infantry weaponry.
But we already have a model to base grav tank designs on - helicopter gunships. Strip off the tail section and main rotors, and these things are pretty much egg shaped.
Simon Hibbs
Tank destroyers from WW2, as well as some of the assault and mobile artillery guns had the same features as the S-Tank. Having driven a 27ton tracked vehicle for 4 years I can tell you that moving a few degrees to the left or right is quite difficult. What's NOT difficult is moving a few degrees, or ten degrees, or any amount of degrees (technically we used mils, but hey, we were artillery, and accuracy counts!). Tracked vehicles aren't capable of fine motor movement like you think. You also have to take terrain factors into the equation too, as some are going to play havoc with your fine control. Grav vehicles would present with the same issues, though theirs would be more in regards to trying to stay in one place against the wind.
Now, as to why turreted vehicles would be superior, well, that's easy. If your main weapon can be aimed independently of your vehicle, you now have the ability to both maneuver AND aim/fire at your enemy. When your weapons are mounted in one direction you must turn the entire vehicle towards the enemy. If terrain is an issue you must fly around/above it, or you cannot easily had in it. With a turret you can engage your enemy obliquely, you can engage them as you move towards them, our you can engage them as you are attacking towards the rear. In all cases the movement of the vehicle is not linked to your ability to engage the enemy in a 360 degree arc.
F33D said:
Condottiere said:
As to what form those compromises will take, if there are any compromises necessary.
They will take a form based on the laws of physics. What else?
If you are using physics to cover ALL physical laws, you are correct. But I think a more accurate statement would be:
1) tanks will take form that are based on the laws of aerodynamics (the shape of the vehicle for movement)
2) tanks will take form that are based on the laws of material science (the shape of the vehicle based upon the materials that will be used to make the armor)
3) tanks will take form that are based on the needs of crew safety (defenses will be adapted to protect the crew, perhaps such as a minimal turret profile because the crew area is in the main hull only).
4) tanks will take form that are based on technical needs (maintaining the tank is a HUGE requirement, especially once they get into the field. Being able to swap out entire components to get them back into action will also dictate the form of the vehicle)
There's even more ideas that go into the design considerations for a vehicle as complex and expensive as a tank. What most people see is the outside. Once tanks transformed from their initial designs in WW1 to the turret on top version we see today they all look the same to most people. But they are quite different on the inside, as well as the varying design dogma's followed by various nations (the Merkava puts the engine compartment in front, the Russians favor auto-loaders, the West favors more crew to maintain the tank in the field.... just a few examples).
The one thing that will probably never change is the job of a tank... unless Ogre's/Bolo's start popping up on the battlefield.