Klaus Kipling
Mongoose
I don't know if anyone's mentioned this before, but I just spotted that the hex notation UPP is the same as colour in html. Should have spotted this sooner; I have spent 15 years working in web and digital media, and it's bloody obvious!
So copy and paste your character's UPP into an html editor as a page colour, or into the colour palette of an imaging program like Photoshop or Flash or similar, and see what colour he/she is. The interesting thing is that the better the stats, the lighter the shade...
Just think, we can fit hundreds of stat blocks onto a page as squares of colour. It's an obscurantists dream. No longer does AOTI have to be pages of dull number strings, instead, it can be pages of colourful squares requiring even more effort to interpret! :twisted:
The helpful bit of this is that you can do the reverse; you can get a character's UPP or a world's UWP (sans starport and TL) from picking a colour at random.
So this is nothing truly useful, but it is Quite Interesting...
So copy and paste your character's UPP into an html editor as a page colour, or into the colour palette of an imaging program like Photoshop or Flash or similar, and see what colour he/she is. The interesting thing is that the better the stats, the lighter the shade...
Just think, we can fit hundreds of stat blocks onto a page as squares of colour. It's an obscurantists dream. No longer does AOTI have to be pages of dull number strings, instead, it can be pages of colourful squares requiring even more effort to interpret! :twisted:
The helpful bit of this is that you can do the reverse; you can get a character's UPP or a world's UWP (sans starport and TL) from picking a colour at random.
So this is nothing truly useful, but it is Quite Interesting...
