Trodax said:
MGBM said:
...which is why in my last Conan session I spent 6 hours watching the PCs digging a well for a village. Best part, they all loved the session.
:shock: I would actually be interested in hearing how you pulled that off. To me, it sounds utterly boring, but if you all had fun... well, then it must have been fun. Did the players roleplay a lot among themselves, or did you have a bunch of NPC's that they interacted with?
(And I'm really not being snarky here; I'm actually intrigued.)
Well, the session went more or less like this. The party was in between travels from Turan to Hyperborea. They had a lot of stuff to do in the travel, like for instance producing rope since nobody thought of bringing it along. So they had to scavenge the countryside for materials to make a strong rope, then make the rope. That was quite an adventure that involved the involuntary consumption of lotus, with not-so-hilarious results following, with the party going at each other throat's, literally.
Anyway, after this episode the party happened to come across a small village, that village. Obviously the village didn't have an inn or tavern or anything and the PCs were quite tired. So they bargained that in exchange for food and shelter they would do some small work. After a nice night of negotiation between the PCs and villagers the party came to the agreement of digging a new well for the village, since the old one was drying out.
First, they had to find the best place to begin digging. Oh boy, a party of mostly soldiers trying to figure out where the water was was quite fun to watch. This alone presented a lot of opportunities for the players to roleplay their PCs in a situation that the PCs were not prepared for nor had any idea of solving the situation. This alone was a whole 6 hour session, the PCs figuring out where the best place to dig for water was. Lots of research was involved from the PCs, lots of talking with villagers and a passing merchant. To add some excitement to this I kinda put a timer to this. The dry well went absolutely dry, and there were no water sources nearby, so the PCs had to find a solution quickly and under pressure. This was enough for a fun session.
Anyway, the next session the PCs had the knowledge and started digging the well. They found the soil to be quite moist as they dug more deeply. In the meantime they found a corpse, already showing signs of severe decomposition. They decided not to tell anyone about the corpse and kept digging, while one of the PCs looted the corpse. Amidst the loot was a silver ring with an Aquilonian phrase that read the name of one of the noble families of Tarantia. Since most of the PCs were Aquilonian, they came to the conclusion this was a noble from one of the most depraved noble families of Tarantia, so they decided not to say anything about that either.
The well was dug and all was fine and dandy, except for the fact that the corpse fell down into the water source without the PCs seeing that, poisoning the water. The PCs left the village the same day the well was dug with a lot of travel food and well rested. Meanwhile, a few days later, the villagers started to get real sick and dying. The survivors found the corpse, thought the PCs had poisoned them on purpose and hired a group of Nemedian deserters to deal with the party, to which the Nemedians agreed with pleasure.
Right now I'm working on the corpse's history and what it may mean for the party once word comes around to the noble family that their brethren was found dead in a remote village and that a party of soldiers, the PCs, was somehow involved with it.
The party had a fight with the Nemedians, which resulted in a broken leg for one of the PCs. Now the group is trying to figure out how to heal the leg or if they should leave the PC behind.