Want me to post it?

JMISBEST

Mongoose
I've got permission to post full details of The 1/Solo Player and A GM's Pirates of Drinax Campaign that's running down and will stop for 14+ months and maybe forever within 12 days and all cos The Players Mum has a illness that won't kill her but will put the campaign on hold for at least 1 year likely more, which is true but as A Very Old and years ago very close friend of the family I hope that estimated illness length is its maximum time, not its minimum time. Do you want me to post it? when I can find the time and remember that this is A Campaign with A GM whose got ideas weirder sometimes then mine and from A Player who will lie in her own campaign write ups, even those to her really good friends, if she thinks it'll make better reading or make her or her character look better or both, so it may not be accurate or even entirely true or maybe even mostly lies added to make a good story. As well as which to save time in it I'll not change her I to she, her we to they and so on
 
If they would like it posted. It's often interesting to read other players' versions of the same sandbox campaign.
 
locarno24 said:
If they would like it posted. It's often interesting to read other players' versions of the same sandbox campaign.

Okay I'll see about getting round to it later. But I'm posting it exactly as he wrote it and emailed it to me. As well as which he is a known and notorious but not proven cheater who gets away with it via his so-called super-human level of dice related luck that is normally good enough to give most that don't know his rep enough doubt to choose to side with him over the truth-tellers. Plus The GM he's playing with was a cheat himself when A Player and its possible that he's cheating to benefit the player for some way, either that or he doesn't know the truth and/or refuses to believe it and I'm not going to risk losing friends as good as those 2 to reveal something that I know is a 100% definite fact but can't prove enough for The GM to side with me over the player
 
Just for A Teaser here's character generation

Starter Skills Carouse, Diplomat, Medic and Social Sciences, somehow forgot the 5th Skill for Edu 12. Stats Str and End both 8-1 or 7, Edu and SS both 11+1 or 12, Int 9 and Dex 8
Terms

He served for 7 Terms and the rank he reached was Rank 6

Term 1

For Services skills he got Art -Dancing /0 or +1 and Piano Playing /0 or +1, Deception /0 or +1 and Persuade /0 or +2 as Service Skills

He Survived, he got promoted, using unofficial rules we are using I roll A 5 and A 3 and choose Diplomat /1 or +3 from Service Skills for The 5 and Carouse /1 or +2 from Service Skills for The 3 and get Art -Dancing /1 or +2 for acquiring Rank 1 and the Event roll is A 23, I roll 2D6+2 and get A Natural 12, so I gain A Duke of Drinax as A Ally and A Stipend, the roll for that is A 10+2 or 12, so I get A Stipend worth Cr 5,000,000 that nets me Cr 37,500 per month

Term 2

He survived, he got promoted, using the unofficial rules we are using I roll 2 5’s and choose Diplomat /2 or +4 from Specialist -Critic for 1 of The 5’s and Science -Archeology /1 or +2 from Advanced Education or The 2nd 5 and get +1 Int for acquiring Rank 2 and the Event Roll is A 13, that nets me +1 Social Scale, but The 2D6-2 Investigate Roll is A 7-2 or 5, so I fail to get it overturned

Term 3

He survived, he got promoted, using unofficial rules we are using I roll 3 and A 4 and choose +1 Social Scale from Personnel Development for The 4 and Computers /1 or +3 from Advanced Education as The 3 and for The Event I roll A 21 and to avoid trouble I choose to stop

Term 4

He survived, he got and promoted, using unofficial rules we are using I roll A 4 and A 1 and choose +1 Social Scale from Personnel Development and Advocate /1 or +4 from Specialist -Critic and net Persuade /1 or +2 for acquiring Rank 4 and the event roll is A 61, I roll 2D6+2 and get 11, so I increase Diplomat to /3 or +6

Term 5

He survived, he got promoted, using unofficial rules we are using I roll A 5 and A 1 and choose Advocate /2 or +5 from Advanced Education and Diplomat /4 or +7 for The 5 and the Event Roll is A 43, which nets me Cr 80,000

Term 6

He survived, he got promoted, using the unofficial rules we are using I roll A 5 and A 2 and choose Science -Archeology /1 or +2 from Advanced Education for The 5 and Art -Dancing /2 or +2 from Service Skills for The 5 and also net +1 Social Scale that only applies to Drinaxian Nobles for reaching Rank 6 and the Event is A 45, I go for Flight Class Navy pass The Qualification Roll and net Pilot -Spacecraft /1 or +2

Term 7

He survived, he can’t promote, but has to roll to see if he has to leave after this term, he rolled A 5 and that means that he has to leave after this term

Also using unofficial rules we are using I roll A 6 and A 1 and choose +1 Dex and Jack of All Trades /1 or reducing Unskilled Penalty from -3 to -2, both from Personal Development and the Event is A 63, which doubles the value of the 1st Portfolio Item I roll for or from Cr 50 million to Cr 100 million, but I sell off the extra Cr 50 million to pay off my debt and keep Cr 25.7 million profit, great, right guys

His 10 Benefits

The 1st 3

His 3 Portfolio rolls are 1 Cr 100,000,000 Hunting Estate that nets him Cr 500,000 per month that I sold half of, which leaves A Cr 50,000,000 Hunting Estate that nets him Cr 250,000 per month, 1 business that sells exotic pets to the children of Nobles worth Cr 25,000,000 that nets him Cr 187,500 and 1 Industrial Complex worth Cr 5,000,000 that nets him Cr 25,000 per month and that’s a total of Cr 130,000,000 that nets him Cr 712,500 per month, minus Cr 50,000,000 Hunting Estate that nets him Cr 250,000 per month and that leaves or Cr 80,000,000 that nets him Cr 462,500 per month

The other 7

His 7 Other rolls are Cr 3D6x1 Million or Cr 16,000,000 worth of Antique Artwork, 1 TL 12 Laser Rifle, 1 TL 10 Mono Blade, +1 Education and +1 Social Scale that only applies to Drinaxian Nobles

Skills package stuff

For the 2D3 or 5 Level /1D3 or Level /2 Skills from The GM’s custom made Skills Package I choose Gun Combat -Energy Rifles /2 or +3, Leadership /2 or +5, Tactics -Naval and Piracy both /2 or +3 and Vacc Suit /2 or +3

Note I'm writing this exactly as he wrote it in his email to me, he doesn't want me to change any of it and to respect his wish's where he put I I've not changed it to he
 
Bad news The GM and player have withdrawn their permission to post their campaigns details here for fear of spoiling it for those who haven't played it yet and took quite a bit of convincing to let me post how Drinax is at the point where they've stopped for at least 14 months while the player looks after his very ill but not fatally ill mother. All of which took around 38.52 in-game years and around 2.46 real-life years to build and is a hybrid of both 1st and 2nd edition

Planets

Drinax, Asim, Bryni, Simok, Exe, Wildeman, Number One, Kteiora, Paal, Hilfer, Argona, Torpol, Clarke, Pourne, The 3 Worlds of The Senlis Feodorate, Thebus, Norcium, Tech-World, Mirage, Neumann, Arunisiir, The 17 worlds of The Strend Cluster, The 10 Worlds of The Belgardian Sojurnate, Tanith, Chalchiuticu, Salif, Falcon, Vume, Acrid, Sperle, Albe, Blue, Boulder, Exocet, Thebus, Fantasy, The World, Borite, Pourne, Pandora, Cordan, Ergo, Iligan, Akoaft, Umemil, Iroioah, Palindrome and Reaglar

Navy

The Starguard

66 100 ton Scoutships, 44 200 ton armed and armoured Free Traders, 22 100 ton, 14 200 ton and 12 300 ton Smuggling ships, 13 600 ton and 7 800 ton Corsairs, 13 300 ton Pirate Hunters, 13 300 ton Indigo Class Pirate Carrier, 9 400 ton Gazelle Class Escorts, 5 1,000 ton Frigates, 3 800 ton Aslan Escorts, 3 1 2,000 ton Carriers, 3 2,500 ton Pirate Version of The 2,000 ton Escort Carrier, 1 2,500 ton Aslan Cruiser, The 30,000 ton Galoot Class Megafreighter converted into A Very Heavy Carrier and 1 35,100 ton Cruiser

The Regional Forces

238 100 ton Scoutships, 127 200 ton armed and armoured Far Traders, 71 300 ton System Defence Boats, 47 300 ton versions of The Gazelle, 27 500 ton Versions of The 800 ton Mercenary Cruiser, 14 600 ton and 8 800 ton Corsairs, 4 800 ton Frigates, 4 800 ton Aslan Escorts, 2 1,100 ton Frigate, 2 2,500 ton Pirate Versions of The 2,000 ton Escort Carrier, 2 2,500 ton Aslan Cruisers and 1 35,100 ton Cruiser

Hroal Irontooths Force

12 of both human and Aslan 100 ton Scoutships, 10 200 ton Scoutships, 8 300 ton Bugs, 8 200 ton Far Traders, 8 400 ton Gazelles, 6 300 ton Indigo Class Carriers, 6 600 ton Corsairs, 4 800 ton Aslan Escorts, 4 1,200 ton Pocket Battleships, 2 1 1,600 ton Treasure Ships, 2 2,500 ton Pirate Versions of The 2,000 ton Escort Carriers and 1 2,500 ton Aslan Cruiser

Petry Vallis Force

11 of both human and Aslan 200 ton Scoutships, 9 200 ton Fast Traders, 9 200 ton Captured Aslan Messengers, 9 400 ton Blockade Runners, 7 400 ton Fiery Class Gunships, 7 600 ton Corsairs, 5 500 ton Human Escorts, 5 600 ton Aslan Tenders, 5 800 ton Aslan Escorts, 2 2,500 ton Pirate Versions of The 2,000 ton Escort Carriers and 1 2,500 ton Aslan Cruiser

Guarding Tech-World

10 200 Ton Armed and Armoured Scoutships, 10 captured 400 ton Armed and Armoured Fat Traders, 5 captured 200 Ton Armed and Armoured Far Traders, 5 300 ton Armed and Armoured Aslan Couriers, 4 400 ton Gazelle Escorts, 4 800 ton Aslan Escorts, 2 custom made TL 12 1,300 ton Frigates and 1 2,500 ton Aslan Cruiser

The allied Aslan Fleet

13 100 ton Armed and Armoured Aslan Scoutships, 9 400 ton Aslan Gunships, 3 500 ton Aslan Pocket Carriers, 3 600 ton Aslan Escorts, 1 800 ton Aslan Escort, 1 1,000 ton Aslan Cruiser and 1 1,200 Ton Aslan Pocket Battleship

The alliance of Red, The 5 Naval Pcs and Zhuevki

The 41 ships that range from 100 tons to 3,000 tons that The Pcs saved at Iiligan that are 6 that joined them 6 allies, 10 contacts and 19 favors, The 6 ships that range from 100 ton to 1,200 tons from The Vume base, Zhuevki's 5 600 ton Corsairs and The 4 400 ton Gazelles, 1 400 ton Patrol Corvette, 1 500 ton Watchdog Class Fleet Picket, 1 1,000 ton Tender and 1 2,000 ton Carrier that defected with The Pcs

The players ships

On the front-line

7 400 ton Armed and Armoured Fat Traders, 4 600 ton versions of The 400 ton Patrol Corvette, 4 600 ton versions of The normally 200 ton Star-Race Class Interceptor, 3 100 ton Aslan Scoutships, 3 200 ton Drinax Class Commerce Raiders, 2 200 ton Aslan Couriers and 1 is worth x3 normal price cos of its quality, 2 200 ton Fast Traders, 2 400 ton Gazelles, 2 500 ton armed and armoured versions of The 500 ton Fat Trader, 2 1,600 ton Versions of The 400 ton Gazelle, 1 200 ton armed and armoured Zhodanni Version of The 100 ton Scoutship, 1 200 ton Kterioa-Class Seeker, 1 200 Ton Ktiyhui Class Courier, 1 300 ton Aslan Light Trader that has been converted into A Ihatei Raider, 1 400 ton armed and armoured Aslan Trader, 1 400 ton Buccaneer Class Blockade Runner, 1 400 ton Subsided merchant, 1 400 ton Fiery Class Gunship, 1 400 ton Salvage Hauler, 1 800 ton Aslan Escort, 1 800 ton Mercenary Cruiser, 1 900 ton version of The 600 ton Corsair, 1,600 ton Treasure Ship, 1 2,000 ton Carrier, 1 4,000 ton Version of The 2,000 ton Carrier, 1 8,000 ton Ritchey Class Escort, 1 11,900 ton Frigate and The 50,000 ton Megafreighter The Yarrow converted into A Fairly Heavy Cruiser

Guarding the players Starbase

12 200 ton Star-Ray Class Interceptors, 6 300 ton Indigo Class Pirate Carriers, 6 400 ton Commerce Raiders, 6 400 Ton Zhodanni Made Gazelles, 4 600 ton Vagyr made Corsairs, 3 800 ton Aslan Made Escorts, 2 400 ton Salvage Haulers, 2 400 ton armed, armoured and converted Fat Traders, 1 1,000 ton Slaver and 1 custom made TL 12 1,300 ton Frigate

In my actual Pirate Hunting Fleet

7 200 ton Drinax Class Commerce Raiders, 4 400 ton versions of The 200 ton Drinax Class Commerce Raider, 2 700 ton versions of The 200 ton Drinax Class Commerce Raiders and 1 900 ton GM Designed Wyvern Class Commerce Raiders

His freelance force that is semi-permanently and maybe even permanently assigned to guard The Free Trade-Port of Sperle

3 600 ton Corsairs converted into Q-Ships, 3 600 ton custom-build versions of The 400 ton Patrol Corvette, 2 400 ton System Defence Boats and 1 300 ton custom build armed, armoured and converted Scoutship

Army

66,861,098,083 part-time and 10,655,949,285 full-time soldiers

So well over 1,000 ships and that includes 2 35,100 ton, 1 30,000 ton and 1 50,000 ton Capital Ships. The Hierate and Imperium are gonna have their hands full if they invade, saying that though even if the campaign does restart that battles definitely at least 23 months away and likely at least 33 months awayd
 
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