weasel_fierce
Mongoose
Note, this reintroduces, after a form, the total HP option from earlier Runequest.
Characters receive vitality points equal to their CON (+1 for 15+ SIZ and POW, +2 for 18+ SIZ and POW) + 1D6 (I like a bit of randomness)
Vitality damage is incurred as follows:
Hit location reduced to 0 HP -1
Each major wound -1D6
Characters rolling to remain conscious from an injury lose 1 vitality per round they remain conscious. When unconscious, lose 1 vitality per minute (you arent exerting yourself anymore, plus, it makes berserker type of characters more interesting)
Poison damage works RQ3 style but with the new opposed roll rule instead of resistance table.
At 0 vitality, you croak.
Characters receive vitality points equal to their CON (+1 for 15+ SIZ and POW, +2 for 18+ SIZ and POW) + 1D6 (I like a bit of randomness)
Vitality damage is incurred as follows:
Hit location reduced to 0 HP -1
Each major wound -1D6
Characters rolling to remain conscious from an injury lose 1 vitality per round they remain conscious. When unconscious, lose 1 vitality per minute (you arent exerting yourself anymore, plus, it makes berserker type of characters more interesting)
Poison damage works RQ3 style but with the new opposed roll rule instead of resistance table.
At 0 vitality, you croak.