Vikings, Aztecs, and Celts?

Astromancer

Mongoose
I'm delighted that the Runequest treatment of Japanese culture is being rereleased, with lots of revisions. Seeing the Pirate book pleased me too. Will the Vikings box set be revised as well.

Is there any hope for that eternally half-done Aztec book coming out?

Has Slaine precluded a Celts book?

Might there be treatments of Ancient Egypt, Hellenistic Greece, India, or other real historical cultures?

Thanks for your attention.
 
I second a "Greek" book, preferably a mythic setting that is when the gods still walked the earth (or at least intevene at will).

As to the Celt book, I think Slaine is already very good if your campaign is played in the mythic age.
 
As to the Celt book, I think Slaine is already very good if your campaign is played in the mythic age.

Slaine is an excellent background which has definite Celtic resonances. As a sourcebook for running actual Celtic games it isn't suitable at all. I would quite like a Celtic book, although Greece would be good too!
 
I tryed alot of games of the celtic sub type before falling in love with slaine and it not only is the most fun to play it is also very true to the celt spirt of die young and insult everyone which makes it so great :twisted:
 
I had asked a similiar question earlier last year and Mr. Sprange replied on the boards that more historical books were coming. I don't know if things have changed since then though.
 
Celt is of course a much abused and misunderstood word. A better title might be 'Bronze Age Europeans' but who would buy that?

I would be very glad to see any of these historical books see the light of day. Greeks especially for some odd reason.
 
I'd love a Runequest "900 AD" game. Split the book two ways. First half is historical gaming, second half is trolls in the woods, soul stealing elf maidens and lindworms
 
klingsor said:
Celt is of course a much abused and misunderstood word. A better title might be 'Bronze Age Europeans' but who would buy that?

Oh my God, please let's not have a 20 page discussion on whether there were any such thing as Celts!

Maybe there were, maybe there weren't. It doesn't really matter. What matters is that we have a conception of what Celt means and that we can use that idea in gaming material.

And

Mage said:
Celts were of the Iron age, not the bronze age, so I believe.

You took the words out of my mouth.
 
I was wondering that myself but went for the wrong option, a good example of why it is important to check first, otherwise you end up with egg on your face!

Calling it anything other than a Celtic book would indeed before a very bad idea. The question of Irish or French, well European, Hallstatt, La Tene and all that, is important and was in part my reason for asking. Can both be covered?

Sticking to the facts as best they are known is important; you can add fantasy to a historical setting a good deal more easily than you can remove it. I think the idea of a chapter or two with the fantasy/magic bits is a great one though.

This could look like a Celtic toolbox.
Chapter 1: who were the Celts?
Chapter 2: Celtic Life
Chapter 3: The Celtic World
Chapter 4: Celtic Characters
Chapter X: The Fantasy Celt
Chapter X+1: A Celtic Bestiary
 
Vikings would be another great sourcebook. Again you have the historical, the legendary and the fantasy versions.

The Aztecs are interesting but much more alien, harder to run as well I would suspect as it seems a much more structured society whereas the normal style of most players fits the Celts or even better the Vikings like a glove – and for the Vikings at least even a little dungeon bashing was not unheard off as they could and did loot old tombs so to use an example I do know of famous, named swords were recovered and returned to use after time in a barrow.

Aztecs in particular or Mesoamericans in general?

Horse nomads – Scythians are pretty interesting...

An African book would be very nice, I was bitterly disappointed that Nyambe was so fantasy heavy.

Even South Pacific islanders, though maybe not enough for a book of its own. An anthology of historical cultures perhaps:
Stone Age, Polynesians, Inuit, Native Americans, wild west...

Basically enough to do a few scenarios or short campaigns with. Most of us could probably do one ourselves, probably the Vikings, at short notice but the others would require more work to do it justice, taking time better spent gaming.

As I type this I am also trying to watch 'Sense and Sensibility', the rerun of last Sundays episode that I slept thorough, and have always been tempted by the Regency setting. Not quite so much the drawing room dramas though I owe it to the long gone and much lamented Lace and Steel that pointed out that in some settings how you dress was as important as your sword – and it used the same system for verbal duelling as for fencing which was a real eye opener. It is hard to grasp that this is the same setting as Hornblower (and his many siblings) and Sharpe.


At the very least we have some ideas for S & P article submissions!
 
klingsor said:
Even South Pacific islanders, though maybe not enough for a book of its own.

Whilst off looking for some myths to plunder for adventure writing (I suspect I am, at heart, a Godlearner...) I came across a couple of Polynesian myths. They make Glorantha myths seem sane! Really weird stuff going on there (or maybe I just ended up looking at their really wacko far out legends and missed the more mudane ones). So there is material out there and probably enough for a book, just would take time to get one's head around the weirdness.
 
Mage said:
Celts were of the Iron age, not the bronze age, so I believe.

My fave tv archeologist Francis Pryor pretty much says the bronze age and the iron age was the same culture in Britain. I like to think so too.
 
klingsor said:
Even South Pacific islanders, though maybe not enough for a book of its own. An anthology of historical cultures perhaps:
Stone Age, Polynesians, Inuit, Native Americans, wild west...

A Pacific Islander book would be great, it can easily be supplemented with Fantasy.
 
I would personally love to write the Aztec/Mesoamerica book. It could readily cover three play styles:

1. Historical adventure in one of three time periods (early Olmec, Mayans at their cultural height, and Aztec), as well as ideas for other time periods, such as the Toltecs and the Teotihuacanos before them.

2. Postcolumbian adventure in Mexico; a great way to tie in the Pirates book, if anything, with period adventure featuring conquistadors and their exploits.

3. Mythic Mesoamerica, in which the fantastic elements of the mythology are lifted out to allow for quasi-historical and hard fantasy settings where the trappings, myths, and tech of the period are alive and well, but the context is set in one's own fantasy realm or a similar creation.

(....I focused my Anthropology degree in Mesoamerican archaeology. I've run some extensive fantasy campaigns using the myths and history of the region in the past; this would be a great book for Runequest, I think.)
 
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