Vehicle Combat - Core/Merc/Vehicles vs Hammer's Slammers

The more detailed vehicle hit location system in Hammer's Slammers is of interest to me. Unlike the Core Rulebook, Mercenary, the SRD or the vehicle books, in Hammer's Slammers vehicles are hit on different facings AND each facing has its own d6 hit location table. So where does the SRD-like document exist that allows you to create detailed hit tables in MongTrav like HS?

In the Core Rulebook the vehicle hit Location Table (pg 67 in the pocket edition) is a 2d6 system. Damage goes against the External column until Hull is reduced to 0 (zero) and then you move to the Internal column. Furthermore, in the Core book hits are scored irregardless of facing (and all armor is assumed to be the same on each facing). The Vehicle Design System (found in Civilian or Military Vehicles) allows you to move armor across facings; BUT the hit Location Table used remains the same.
 
Rockymountainnavy said:
... So where does the SRD-like document exist that allows you to create detailed hit tables in MongTrav like HS?
Currently this is not available - though more SRDs have been promised (see the Traveller Developers Pack sticky). Wouldn't hold my breath for this one - but nothing is stopping you from doing your own variant...

Rockymountainnavy said:
...The Vehicle Design System (found in Civilian or Military Vehicles) allows you to move armor across facings; BUT the hit Location Table used remains the same.
Since it is a core book - that would make sense to remain compatible for the more detailed system given in HS.
 
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