Typo in campaign rules

starbreaker

Mongoose
Error spotted: The campaign rules make reference to a Strategic Target called a Trade Route on pages 74 and 80. There is no such Strategic Target, but it seems likely that it was intended to refer to the Jump Gate instead - both of them are described as being something every system has exactly one of, and the RR earned and lost through Jump Gate control are the result of interdicting merchant traffic - ie, messing with trade routes. There's also no other mention of the Jump Gate in the campaign rules, where one would expect a mention on page 74 under the section on generating Strategic Targets.
 
Trade routes were what it was called in the old game and Jump gates were a random strategic target. In this game I think you've gotr it right. They just missed it in the editing process.
 
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