Gang,
I am working on my models and also planning to use GMC1 for other future-combat skirmishing. I haven't played the game yet, altho I've spent a lot of time with ST. My question is this...
The turn sequence revolves around alternating individual models, so theoretically I could activate a model, then you couuld activate one, and we could just play out our whole game alternating those two models, theoretically. I realize with proximity and the reactions other models will react. But if your force gets a bit spread out, or your leaders get killed, it seems like you'd just sit there moving single models while the other gang slaughters you.
I was also wondering what it'd be like to have a sniper up in a building. I'd have to choose btw activating my top dog and the figures he's leading, or activating the sniper for a shot. My thought is that the sniper would be neglected and the rest of the gang do all the playing.
So I was considering using a more ST like sequence, whereby each figure had to be activated once a turn, then when each side had finished activating all their figures once, they'd go to turn two, etc, just like BE and ST are.
Anyway, wondering what you guys think of the GMC1 turn sequence v. the ST/BE style of activation.
a.
I am working on my models and also planning to use GMC1 for other future-combat skirmishing. I haven't played the game yet, altho I've spent a lot of time with ST. My question is this...
The turn sequence revolves around alternating individual models, so theoretically I could activate a model, then you couuld activate one, and we could just play out our whole game alternating those two models, theoretically. I realize with proximity and the reactions other models will react. But if your force gets a bit spread out, or your leaders get killed, it seems like you'd just sit there moving single models while the other gang slaughters you.
I was also wondering what it'd be like to have a sniper up in a building. I'd have to choose btw activating my top dog and the figures he's leading, or activating the sniper for a shot. My thought is that the sniper would be neglected and the rest of the gang do all the playing.
So I was considering using a more ST like sequence, whereby each figure had to be activated once a turn, then when each side had finished activating all their figures once, they'd go to turn two, etc, just like BE and ST are.
Anyway, wondering what you guys think of the GMC1 turn sequence v. the ST/BE style of activation.
a.