Egil Skallagrimsson
Mongoose
This came out of someones comment in a different thread, and one I have read before, that ships in Trav are too expensive.
Really? Look at a standard J1 free trader. It can fly, break orbit, jump 3 light years all while carrying at least 10 sophants in fair comfort and 20 in hibernation, is strong and robust, runs off very cheap fuel, can land directly on planets, can carry cargo, etc, all for a mere 36,567,000Cr. Astonishing.
Using HG it is easy to build a basic ships launch for under 6MCr, and so on. Things only start to get expensive when you want high spec militaty designs, and even then they seem very cheap for what they can do.
Actually, I like this about Trav, if puts the ships within reach of the players, and can be handwaved away (with some pretty vigorous flapping), though (in my rare sober moments) I do tend to agree with those who post on here with "Traveller economics are joke" .
Egil
Really? Look at a standard J1 free trader. It can fly, break orbit, jump 3 light years all while carrying at least 10 sophants in fair comfort and 20 in hibernation, is strong and robust, runs off very cheap fuel, can land directly on planets, can carry cargo, etc, all for a mere 36,567,000Cr. Astonishing.
Using HG it is easy to build a basic ships launch for under 6MCr, and so on. Things only start to get expensive when you want high spec militaty designs, and even then they seem very cheap for what they can do.
Actually, I like this about Trav, if puts the ships within reach of the players, and can be handwaved away (with some pretty vigorous flapping), though (in my rare sober moments) I do tend to agree with those who post on here with "Traveller economics are joke" .
Egil