So been thinking what with all the recent news about the prospect they might have discovered warp drive it made me wonder about how to set up a campaign based around colonising another world.
Backdrop is that humanity discovered evidence of an artefact near Pluto (think Mass Effect) eventually they build a manned ship able to travel there discovering its an inactive jump gate that once activated allows them to travel to another solar system.
We're not talking Star Gate as this only links to the one solar system, but eventual exploration reveals not every system has a sun with some located near gas giants or ice worlds wandering the depths of space with an Extra Stellar Gate being the only thing remarkable.
Eventually there will be talk about colonising other worlds and I assume by that point the wealthier elements are the ones that get this ball rolling.
However there would also be those who are willing to sabotage others efforts whether out of a belief that they shouldn't leave their home world or just want to make sure their employers/nation/faith/people should be the ones to be first to access this new world...
Well my first question is say we use Orbital supplement and the like as a guide how do you picture this going ahead?
I was thinking there would be years of preparation in advance with scouts sent ahead to locate suitable worlds to colonise and explore (especially those not suitable for colonising!) and there should be quite a network being built in advance to help the first tentative search and later the serious attempts to colonise or explore other solar systems.
How would you handle this?
Backdrop is that humanity discovered evidence of an artefact near Pluto (think Mass Effect) eventually they build a manned ship able to travel there discovering its an inactive jump gate that once activated allows them to travel to another solar system.
We're not talking Star Gate as this only links to the one solar system, but eventual exploration reveals not every system has a sun with some located near gas giants or ice worlds wandering the depths of space with an Extra Stellar Gate being the only thing remarkable.
Eventually there will be talk about colonising other worlds and I assume by that point the wealthier elements are the ones that get this ball rolling.
However there would also be those who are willing to sabotage others efforts whether out of a belief that they shouldn't leave their home world or just want to make sure their employers/nation/faith/people should be the ones to be first to access this new world...
Well my first question is say we use Orbital supplement and the like as a guide how do you picture this going ahead?
I was thinking there would be years of preparation in advance with scouts sent ahead to locate suitable worlds to colonise and explore (especially those not suitable for colonising!) and there should be quite a network being built in advance to help the first tentative search and later the serious attempts to colonise or explore other solar systems.
How would you handle this?