ParanoidGamer said:
Great Link!...
Something to definitely show my players so they can tell me what kind of game they'd like to play.
You fool ! Giving players a choice is the first step on the road to ruin !
Next thing you know, it'll be all diceless mutual interactive storytelling with velvet coats, lace ruffles eyeliner and open mike poetry games ! PAH !
You TELL them what kind of game they would like to play in, and then,
if they are very good, and lucky, you will run it.
Oh, in case I forget: