Greetings.
I´m quite new to victory at sea, and in our first games, we had some discussions about the to-hit modifier when shooting at a ships "beam".
The questions were: What is a ships "beam" and when exactly do you "face" it ?
I gave it some thoughts and some research, and came up with a little drawing (sorry for the low quality, I´m at work and only have microsoft paint available). I hope I attached it correctly ...
Well the first question was easy to answer after a little research, a ships "beam" is its width, so in the picture that would be the little black line marked with "b"
But when is an attacker "facing" it and thus gain a +1 modifier ?
My interpretation is this: "Facing" the beam means an extension of the little black line - the beam, which would create the area marked in grey, so any ship that is firing from within this area would receive a +1 hit modifier. So red ship number 1 would not get a +1, but red ship number 2 does.
My argument would be that for a ship in the grey area the target would present the biggest silhouette and would also just be moving on one axis, while for ship 1 it would for example move right and away from it at the same time.
The gameplay advantage would be that this grey area would be very clear and easy to determine without any discussions.
But is this correct ?
I would love to get some opinions on that, maybe it was even clarified in some FAQ ?
Cheers
I´m quite new to victory at sea, and in our first games, we had some discussions about the to-hit modifier when shooting at a ships "beam".
The questions were: What is a ships "beam" and when exactly do you "face" it ?
I gave it some thoughts and some research, and came up with a little drawing (sorry for the low quality, I´m at work and only have microsoft paint available). I hope I attached it correctly ...

Well the first question was easy to answer after a little research, a ships "beam" is its width, so in the picture that would be the little black line marked with "b"
But when is an attacker "facing" it and thus gain a +1 modifier ?
My interpretation is this: "Facing" the beam means an extension of the little black line - the beam, which would create the area marked in grey, so any ship that is firing from within this area would receive a +1 hit modifier. So red ship number 1 would not get a +1, but red ship number 2 does.
My argument would be that for a ship in the grey area the target would present the biggest silhouette and would also just be moving on one axis, while for ship 1 it would for example move right and away from it at the same time.
The gameplay advantage would be that this grey area would be very clear and easy to determine without any discussions.
But is this correct ?
I would love to get some opinions on that, maybe it was even clarified in some FAQ ?
Cheers