So I've searched the forums and haven't been able to find a good answer for my question: what is the time required to learn a new sorcery spell?
When learning a new rune spell, it costs gold and it takes 1 day per point of magnitude you want to learn.
Since sorcery spells are skills, you need 2 skill checks to learn a new one and ideally a grimoire/library or teacher to learn the spell from. Or a powerful sorcerer might design a new spell herself. The former case (learning from a source), would probably take less time, and the latter case would take longer.
Is there an official ruling on time required to learn a new spell? Atm, my group has calculated a mechanic (which I can't remember off the top of my head) that uses the character's INT, so that characters with more INT learn spells in less time.
When learning a new rune spell, it costs gold and it takes 1 day per point of magnitude you want to learn.
Since sorcery spells are skills, you need 2 skill checks to learn a new one and ideally a grimoire/library or teacher to learn the spell from. Or a powerful sorcerer might design a new spell herself. The former case (learning from a source), would probably take less time, and the latter case would take longer.
Is there an official ruling on time required to learn a new spell? Atm, my group has calculated a mechanic (which I can't remember off the top of my head) that uses the character's INT, so that characters with more INT learn spells in less time.