doublingthe number of ships per side more than doubles the tactical choices and drastically increases demo time.
The purpose of a demo game is to give them the basics in a short time, run as many thorugh as is possible, and then provide an opportunity for them to come back for more during a later scheduled session.
Using the D7 vs CA uses the iconic ships that everyone is familiar with and immediastely says, "Star Trek!"... even though we actually are saying Star Fleet Universe.
Using two ISC CAs vs two Hydran Rangers is not going to have the same instant appeal as those are much less easily recognized units.
If you want to do 4 vs 4 in a two hour (or longer block), then its not truly a demo so much as an introductory game. Similar in principal, but different in execution.
The purpose of a demo game is to give them the basics in a short time, run as many thorugh as is possible, and then provide an opportunity for them to come back for more during a later scheduled session.
Using the D7 vs CA uses the iconic ships that everyone is familiar with and immediastely says, "Star Trek!"... even though we actually are saying Star Fleet Universe.
Using two ISC CAs vs two Hydran Rangers is not going to have the same instant appeal as those are much less easily recognized units.
If you want to do 4 vs 4 in a two hour (or longer block), then its not truly a demo so much as an introductory game. Similar in principal, but different in execution.