The Nova has been a bit "goofed" alright, I used two in a 10 Battle fight vs Narn the where E-mined in the very first turn and barely survived, when i finally had targets in my second turn the took out one weapon in a random arc with crits. Gues what, the broadside arcs who had fireing solutions where off line while the other arcs had noting to shoot... Yust my luck (I on the other hand took out the narn player rears weapons while shooting at him from the front for some reason!!! dices...)
Well, the Nova ha stayed thesame, but it's more vunrable to Beams, it has no anti-fighter weapons, it's fighter complement is surpased by the Avenger and you usually already have enough fighters to go around. + its dammage soaking abillity seems somehow lessend to me...
I don't think it's broken but it yust doesn't seem as good as it was in the previous ed.
The Omega is still one of the best EA Battle choises and should be the mainstay of most EA fleets, the slow-loading trait is a bit strange for a weapons with only 4 AD but it yust like in the series where the pusle blasts are ocasionally replaced by beams from thesame guns, so if you want it right the puse guns should also be slow-loading :wink: and you would be unable to fire them at thesame time
Anny way 4 AD mini beam with 15" range is a bonus but curious nontheless...
Till now I have played three games and lost all,
5 pts raid vs ISA with early EA -> My oponent was roling an avarage of 7 hits with the white star beams and shredded my fleet ltough i inercepted almost everyting i could intercept.
5 pts raid vs Minbari with early EA -> Especially here i felt the lack of hull points like Narn have, interceptors where useless and his beam rolls where awsome I learned that the Ashinta is especially hard, At raid it has 6 TL Mini beams to each arc, stealth 5+ and an impressive 38 hull points!!! while their othe raid choises have only 24 hull points ( +14!!! ) To tell about the battle, I killed his Two Torotha's in the first turn before they fired a single shot, crippled a Teshlan and severly wounded another Teshlan. My fleet los it's two Olympus and took a little dammage to other ships. In the second turn i finshed of his Teschlans while he killed a HRC. A that point he had one Ashinta with no dammage and one with about 10 points of dammage, I still had 2 HRC's, 2 Artemis, an Oracle and two Sagi's with here and there light to moderate dammage. Whe both thought the game was over and he stood no chance... WRONG!!! he finished off my entire fleet save for a crippled Oracle and an intact HRC while only having a crippled Ashinta (the other was still healthy) and no i did not fluff to manny stealth checks, I yust couldn't do sufficient dammage to these to Mimbari bricks... and he won 42 to 33 vp's.
The last one was 5 battle Third Age Ea with 5 battle ISA vs 10 Battle Narn
We quited in the third turn due to no more time to play and morale loos on our side, the first turn of E-mine dammage was simply stunning... AP Tripple dammage is not something to be joked with, even if they can't crit. Narn have grown to be especially good at killing the opponents his initiative sinks. whil retaining lots of his own, we didnd't have suficiant long range weapons to reply and found ourselves out manouvered and out gunned ever time around. But in all fairness, our Fleet composition could have been alot better + we made a few important tactial desicions vs a very experienced Narn player.
Greetz, Rynar 8)