paltrysum
Emperor Mongoose
When a player rerolls, either out of desire for a new character or because their previous one was killed or otherwise removed from the story, there must be a reason for the other characters in the group to accept and incorporate the new character. It would often be easy for the players to reject the new character on various grounds, but in the name of fun and cooperation I urge my players to adhere to a "players' covenant." Instead of looking for reasons to reject a new character, they're supposed to find a reason why they would want that character in their group, even when it somewhat defies willing suspension of disbelief.
There are ways to remedy possible problems:
The problem with these solutions is that they impinge upon the freedom of the player making the reroll. There's a certain joy to creating a new character, seeing all the possibilities before you and exploring the possibilities as you see the character come to life. When you put boundaries on it, it takes away some of the fun and serendipity that one can experience in the process.
In your game, have you run into any difficulties with a reroll? How did you handle it? How did the players (especially the one rerolling) handle it?
There are ways to remedy possible problems:
- Have the referee preroll all player characters
- Have the players communicate clearly what they want the player to reroll to help him achieve the desirable result
- Have the players participate in the reroll, offering advice and guidance during the process
The problem with these solutions is that they impinge upon the freedom of the player making the reroll. There's a certain joy to creating a new character, seeing all the possibilities before you and exploring the possibilities as you see the character come to life. When you put boundaries on it, it takes away some of the fun and serendipity that one can experience in the process.
In your game, have you run into any difficulties with a reroll? How did you handle it? How did the players (especially the one rerolling) handle it?