The Orieni Empire for B5 RPG and ACTA?

Nerroth

Mongoose
Hi!


I remember rasing this point before a while back, but after reading up on both Wars of the Centauri Republic and The Great Crusade, I was struck once again with the notion that the Orieni and their allies/subject races would make a fine addition for both the B5 RPG and to A Call To Arms.

In case you are unaware, the Orieni are portrayed as an avian race led by a group of telepaths (the Blessed), who are strictly adherent to a cult of Vorlon-worship (which, unsurprisingly, is tied into the emergence of teeps on Orien at around 1000 CE). They followed a policy of establishing Order on their homeworld, and among the races whose worlds they incorporated into their expanding Empire. Naturally, they found the hedonistic, chaotic Centauri to be quite the affront - and the Centauri for their part couldn't stand the Orieni. Wars of the Centauri Republic was a supplement for Babylon 5 Wars which detailed a devastating war - supposedly taking place as we speak! - between the Centauri Republic and the Orieni Empire. This war resulted in victory for the Republic, but to many sowed the seeds of its later decline.

The Great Crusade was an unofficial addon for B5W, which postulated a conflict between a resurgent Orieni and the Minbari Federation in the Crusade era. According to this work, the Orieni rebuilt their Empire, advanced their technology, spread to re-incorporate worlds which had been abandoned (helped along by the Centauri's retractions into their home territory) and kept watch for the Vorlons in the hope that they would deign to honour them by noticing their existence. Instead, they were shocked at the sight of the Alliance of Light turning on the Vorlons - and casting them out of the Galaxy at Corianna 6! Oh, the heresy! And naturally, since the Minbari Protectorate was their closest target, they had the perfect place to start a crusade of their own... and the boneheads naturally had no idea of what to expect.

As a race as loyal to the Vorlons (in their own way) as the Drakh are to the Shadows - and one which in the Third Age is affected by a similar sense of abandonment and revenge, the Orieni could make a very interesting addition to work on. What's more, it would act as a relatively blank canvas for Mongoose to stake a claim on, as the Orieni weren't featured in one of the TV shows - so Mongoose could expand the mythos in a new direction. (Or JMS might see the work at a later stage and think it was a good idea for one of those new one-shots!)

When it comes to the RPG, there are plenty of areas where the Orieni could be made use of:

Maintaining Order.
The integration of new member races into the Empire during its first great expansion (such as the Phanop, Choaka et al) could be an area for characters to explore - introducing subject-race officers and specialists into a new team, or managing the spread of Order to the new world - or maybe even helping to conquer the planets involed in the first place!

Struggles with Chaos.
The great War against the Centauri leaves plenty of room for interrogation, infiltration, sabotage and conquest - serving the Empire aboard a ship of the Orieni fleet (The 'Hand of the Blessed') or behind enemy lines at logistics nodes and command posts.

The Rebirth.
As the Empire rebuilds after the War's end, new resources will need to be found, old connections with subject races re-established, and the sovereignty of the frontiers with neighbouring galactic powers re-affirmed.

A Last, Best Hope...
Conspicuous in their absence in the B5 Council Chambers, the Orieni were a small presence on the famous diplamoatic station in its heyday. Or were they? Was one of the many un-detailed League delegates truly speaking on behalf of an Empire keeping a low profile? Or, did one of them owe a secret allegiance to the Blessed? Given that the station was the only place outside of Vorlon space where one of the Gods could actually be found (and even better, actually contacted!), can it be assumed that in parts of the station not shown on-camera, the Empire had representatives and agents at work? And if they did speak to Kosh, what - if anything - did he say in reply to them?

Betrayal and Vengeance.
For most (if not all) Orieni, the events of the Earth year 2261 hit hgard indeed. First the other aces defied the Vorlons, and then compounded their error by forcing them to leave for the Rim? Horrors! Time for a good bout of aggressive fundamentalism to deal with the stuation!

And yet, do all Orieni agree with this - or do they see it as a shameless power-grab by the Blessed, keen to maintain legitimacy in the face of changing events? What if there are those among the Orieni who wish to embrace the Anla'shok, or the ISA, or the ideals of the Third Age - who wish to move beyond the centuries' worth of religious dogma which the Blessed have espoused on Orien? And what role will these people play when the drums of war beat ever louder?


These are just a few ideas, but I hope they sound interesting.


For ACTA, there are two ready-made eras that an Orieni fleet list can be tailored for - and one of these could even allow for a new edition of the Centauri list, to boot!

The Great Centauri-Orieni War.
With a fleet based around massive Motherships, nimble medium-sized vessels, waves of missiles and fighters (as well as Hunter-Killers, akin toi drone-piloted suicide fighter craft) and powerful (if short-ranged) laser weaponry at close quarters, the Orieni can prove to be a very dangerous foe to a Centauri player. (The data from WCR can be used to work out an Orieni-era Centauri Navy, as well. Hell, even the likes of the Drazi and Abbai - who were active space-faring powers at the time in question - could be worked out as well, as the Drazi had countless skkirmishes, raids and incursions with the Republic, and the Abbai had to fend off Centauri attacks back in the day...)

The related background might need a bit of modificaiton here and there - for example, the Drakh referecnes in the War would need revision in order to match the current interpretation of that particular race - but is by and large good to go!

The Great Crusade.
With updated technology, new ship classes and an overwhelming desire for vengeance, the Hand of the Blessed in the late 2260s is set to make life in the Minbari Protectorate very uncomfortable indeed!

The scope for modifying or refining the story of the War and its aftermath can be more substantially modified (perhaps the Orieni made less progress than previously written when entering Protectorate space, or held their ground more successfully in later parts of the War - or perhaps a more powerful post-war Empire, sans Blessed, eschewed isolationism and lobbied for Alliance membership and focussed on hunting Drakh...)



A lot can be done with the Orieni, and I hope one day we can see both current B5 systems flesh out the Empire (and maybe the ground combat in both Wars could be seen in War Without End, as well?).

Anyone agree? Or am I just mad?

EDIT: And I just noticed that in another sci-fi universe I check up on, there is another group of fanatical worshippers of jealous ascended beings, with use the letters o, r and i in their name...


Gary
 
This is a highly interesting concept, and one in which I wish I had access to the treasure trove of information that the previous Babylon 5 rpg presented.

Actually, looking at the information you presented this is really cool. It is both cool as a part of the Babylon 5 mythos and could work as a separate setting all of its own.

I'm wondering if you could post more information about the Orieni so that I could get a greater sense of what they are, what they have, and how they think and operate.

All in all this is an ingenous concept and I would love to develop it more in detail if I could.
 
Well, info on the Centauri war can be found in the old supplement Wars of the Centauri Republic, as well as the related Showdowns 8 and Variants 6, all for the old B5 Wars ship combat game.

I don't know if the Orieni were ever in an RPG (save for a mention of the Orieni War in the Centauri book from Mongoose).

The Great Crusade (as well as an unofficial Showdowns 11, which includes more TGC-era Orieni ships) is at this site, if you want to have a look.


I guess part of what was interesting to me is that there is so much out there yet to be determined for the Orieni - we could see a project bringing this corner of the galaxy to life.

(They are just 'off-map' if you look at the regular Mongoose B5 star maps, just 'east' of the Minbari Federation and Protectorate.)


Gary
 
There are a few good sites with B5 Ward info, including one by a chap called Richard Bax which might be helpful...


It's good to see some interest in the idea - anyone else see something in the Orieni idea?


Gary
 
I really like the idea and the post Shadow War era and the time after the ISA-Centauri War make a perfect opportunity for the Imperium to 'emerge' to the galactic arena again. It would just add to the chaos in the galaxy and a setting where say a new Centauri-Orieni war begins again with the ISA unable to choose which race to support would be fun to see. Plus the Orieni don't like the Drakh either so another factor... I mean the Orieni want peace but a Vorlon type peace so the ISA could see them as an ally... a brutal one but still...

Also, there is the fact that they saw the Vorlons like gods so how would they view people who forced their 'gods' to leave? Could see an rpg book being made as well which I would also be interested in seeing....
 
Ulkesh said:
It would just add to the chaos in the galaxy...

I just thought of the irony inherent in that statement - that the self-styles guardians of Order would not appreciate!


You are quite right in that the ISA era is ideal for the re-emergence of the Empire - and while I would make some adjustments to how the story was written in TGC, I would still use it as a good starting point.


Gary
 
Well. Might just as well copy&paste my response on other thread to here:

chaos0xomega said:
Too busy too read your other post, sorry. Could you perhaps post a summary of what/who they are and what there tech/ships look like?

Seems like bunch of Vorlon fans :D Much like drakh and shadows. Centauri kicked them bad few hundred year pre-B5 events. From quick reading of fan fiction they got pissed off at younger races for driving off vorlons and launched campaign against Minbari in 2268(too much stuff happening at that time!).

Seems like heavily based on medium sized ships. Aparantly the swarms of their fleets were able to bring Minbari fleet to brink of destruction with even ISA white star fleet unable to turn the tide on their own so had to bring practically every race from ISA barring EA :roll:

That's my biggest grief with the fan fluff part(haven't been able to read the original fluff which detailed events of the fall of their empire at the hands of centauri). They seem to be bigger threat to Minbari than shadows were during shadow war! And Drakh? Seems to pale in comparison...

Nice fluff but I think author went "bit" overboard in their lethality. The ease in which even Minbari main fleets were getting their butt kicked just didn't "feel right". Seems their empire has VASTLY superior space fleet to EA for example.

Yea yea casualties of shadow war and all that. Still 7 years and their fleet would have rebuild atleast part of their fleet(oh and I don't buy their line of minbari ship construction after shadow war being zero either. No space faring race wouldn't start to rebuild their fleet after shadow war. ISA or no ISA).

Oh and if above sounds negative do keep in mind I just have few issues with the great crusade supplement which is fan fiction. The race itself sounds interesting and if they are made with taste(and not "we'll kick minbari into scrap whereas EA wasn't able to score even single victory barring black star incident" uber fleet) they would be cool addition to the game.

Edit: Oh and how I would have approached the issue: Would have basicly kept the things basic ideas EXCEPT! Since the thing is around middle of drakh war(if not fudge years a bit) have them be credible threat to Minbari NOT through military power but by Minbari's having Drakhs(which by any stretch of logic ARE more of a threat...I mean comeon. Race that has access to shadow technology and have lived with them for ages vs race that was demolished by centauri's nearly to stone age and having had to rebuild their empire? I would say drakhs would be of bigger issue...Especially if drakh war had centauri's as drakhs allies openly) to deal with.

So Minbari would have had to divide main bulk of their fleet around centauri borders to deal with drakhs which would have left smaller partion to deal with this new threat. Tadaa! No need for them to seemingly appear as quite possibly THE most powerfull younger race(which is what the great crusade supplement makes them look like IMO...) and yet could believably fight in even terms(ie it would make interesting story) with minbari's and small support from ISA.

That's how _I_ would have tackled the issue with the great crusade supplement. Frankly a non-canon race like this shouldn't be able to practically wipe the floor with fleet of the most advanced younger race B5 has, the Minbari. So if Minbari has to be the enemy(and albeit it's the logical target. EA would be another logical alternative but with Drakhs bearing heavily on them that's 1 major threat too much. Much more believable if not every major threat isn't against EA afterall :D) then limit their resources! Oh and this would allow the silly "minbari's haven't built single ship since shadow war" excuse be dropped as well.

Just my take on how the idea could have been improved and made more belieavable for B5 background(in my opinion anyway in both counts).
 
Hmmm , Casually I'm just now writing a future RPG campaing based on the "Lost Marches" , the Centauri name for the are that comprised the eastern area of the Republic , as well as the former Orieni Empire and other neutral territories located in that area .

I'm basing a good part of the fluff in a reemergency of the Orieni Empire , like in the fluff of the Great Crusade , but as I also consider that the GC author went nor a "bit" but a"lot" overboard , in my campaing the Orieni area shadow of their former empier at best .
They have advanced their technologcal base , but they are at the level of the Centauri ofthe show era at best... and in many cases they are even below that level.

As for the name given by the Centauri Republic ("The Lost Marches") , it comes by the fact that most of he area hyperspace comunications were destroyed during the Orieni war , which left many systems isolated from the Republic , with the rest of the systems of the area being evacuated or abandoned during the cycle of Centauri civil wars , with the consecuent destruction , abandonement or decommission of the jumpgate network communicating this area with the rest of the Centauri republic (and the rest of known space)

As main oponents to the Orieni for hegemony , there is a coalition of former centauri houses , that where abandoned by the Republic , or were successfull in seceding from it , ruled/protected by a sort of Centauri military order: the Pavesari .

There are also some neutral goverments which nicely balance the political and military situation in the area , including a small group of Centauri-governed systems , the Rebel/Free Houses (depends of who you are talking to) .

There are also a lot of devastated planets and systems , specially in the areas where the Ventauri -Orieni war took place more than 250 years ago (my campaing takes place in the early 2280s) , that in many cases contains ancient battlefields , that are actively searched by some in the search of plunder of some type or other , or avoided by most , since they can contain ancient automated defence systems (specially in fortified systems) that can fire upon anything or anyone that enters the area .

However , although I'm beggining to write the fluff , I have decided that no hyerspace comunication line exists between known space and the Lost Marches , except for an hyperspace anomaly in the border between Vorlon and Minbari space , so the discovery would be accidental , and knowledge about it would reach governments after a lot of time .

In fact , I'm planning to introduce my player characters in this area as part of an exploration ship that is mapping the Minbari-Vorlon border ,and that would find itself accidentally emerging in this area... with no apparent way to go back to known space :shock: .

Or perhaps they will be part of a rescue effort , finding themselves exactly in the same situation of those they were sent to help ...

Yes , I know , I'm evil 8)
 
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