Strawman.EDG said:You'll note that nobody claimed it would . . .
"Broken" as a realistic simulation of the physical world, yes. "Broken" as a game mechanic, no.EDG said:. . . but whether you enjoy it or not (or care about it or not) still doesn't change the fact that it's broken.
If I expected Traveller to provide me with a physically accurate simulation of the real universe, then I would probably be disappointed, as you obviously are. But that's not my expectation; my expectation is a playable roleplaying game, so my goals are met.
For me, world generation isn't broken, any more than I find the ship building rules broken because of the heat problem. My suspension of disbelief with respect to the Traveller universe is sufficient that the failure of either of these rules to perfectly model the physical world is irrelevant. "Broken," in this instance, is in the eye of the beholder.
And nothing to gain, either.EDG said:If you don't care either way about it then you obviously have nothing to lose if it's fixed.
Strawman again.