A
Anonymous
Guest
I am quite interested in the steampunk rulebook about to be released. While I have had little interest in the ogl products thus far, I am interested in steampunk, and plan to incorporate things from it into my Lonewolf d20 game. (such as, toys for dwarven gunner chars, some things to flesh out dwarven citites, etc). Depending on the things present in the book, I may even play a pure steampunk game, if my group plans to run one. (doubt it though, hands full with LW right now).
I was just wondering about a few things, and it would be nice if I could know the follwing things before buying the book;
-Are there going to be any core classes in the book?
-Is there going to be a new spellcasting system, different from standard dnd's memorization? ( I would like to play a spellcaster if I ever play in the setting)
-The video game Arcanum had some interesting idea's on how magik and technology interfered with each other; any chances of something like this in the rulebook?
-Will the book be color or black/white?
I was just wondering about a few things, and it would be nice if I could know the follwing things before buying the book;
-Are there going to be any core classes in the book?
-Is there going to be a new spellcasting system, different from standard dnd's memorization? ( I would like to play a spellcaster if I ever play in the setting)
-The video game Arcanum had some interesting idea's on how magik and technology interfered with each other; any chances of something like this in the rulebook?
-Will the book be color or black/white?